[en] This chapter explores a novel methodology used to develop gamified mobility
applications for a heavily congested European city. The methodology consists of three
elements: a metaphorical traffic game, a complex and comprehensive mobility logging
approach and two focus groups. The daily commute is explained as part of a real life traffic
game that changes user behaviour. The methodology allows for the identification of travel
activity patterns and attitudes that in turn can be used to develop gamified mobility applications. The chapter provides concrete game elements and design considerations that can be used to improve the traffic experience in Luxembourg.
Centre de recherche :
SnT - Interdisciplinary Centre for Security, Reliability and Trust
Disciplines :
Sciences sociales & comportementales, psychologie: Multidisciplinaire, généralités & autres
Auteur, co-auteur :
KRACHEEL, Martin ; University of Luxembourg > Interdisciplinary Centre for Security, Reliability and Trust (SNT)
MCCALL, Roderick ; University of Luxembourg > Interdisciplinary Centre for Security, Reliability and Trust (SNT)
KOENIG, Vincent ; University of Luxembourg > Faculty of Language and Literature, Humanities, Arts and Education (FLSHASE) > Education, Culture, Cognition and Society (ECCS)
Co-auteurs externes :
no
Langue du document :
Anglais
Titre :
Playing with Traffic: An Emerging Methodology for Developing Gamified Mobility Applications
Date de publication/diffusion :
juillet 2015
Titre de l'ouvrage principal :
Emerging Perspectives on the Design, Use, and Evaluation of Mobile and Handheld Devices