KRACHEEL, M. (2016). Changing Commuter Behaviour through Gamification [Doctoral thesis, Unilu - University of Luxembourg]. ORBilu-University of Luxembourg. https://orbilu.uni.lu/handle/10993/28849 |
KRACHEEL, M., MCCALL, R., & KOENIG, V. (2015). Playing with Traffic: An Emerging Methodology for Developing Gamified Mobility Applications. In J. Lumsden (Ed.), Emerging Perspectives on the Design, Use, and Evaluation of Mobile and Handheld Devices (pp. 105-122). Hershey, United States - Pennsylvania: IGI. doi:10.4018/978-1-4666-8583-3.CH005 Peer reviewed |
MAX, C., SIRY, C., & KRACHEEL, M. (2015). “And? Did we do nice things?”: Children documenting their emerging inquiries in early science learning. In C. Milne & K. Tobin (Eds.), Sociocultural studies and implications for science education: the experiential and the virtual (pp. 135-153). Springer Science & Business Media B.V. Peer reviewed |
KRACHEEL, M., BRONZI, W., & Kazemi, H. (December 2014). A Wearable Revolution: Is the smartwatch the next small big thing? IT ONE Magazine, 7 (December), p. 18-19. |
KRACHEEL, M., MCCALL, R., & KOENIG, V. (30 September 2014). STUDYING COMMUTER BEHAVIOUR FOR GAMIFYING MOBILITY [Paper presentation]. European Transport Conference, Frankfurt, Germany. |
KRACHEEL, M., MCCALL, R., KOENIG, V., ENGEL, T., & MARTIN, R. (30 September 2014). Incentives and gaming environments for changing commuter behaviour [Paper presentation]. European Transport Conference, Frankfurt, Germany. |
KRACHEEL, M., MCCALL, R., KOENIG, V., & ENGEL, T. (2013). Driver diaries: a multimodal mobility behaviour logging methodology. In Proceedings of the 5th International Conference on Automotive User Interfaces and Interactive Vehicular Applications. doi:10.1145/2516540.2516573 Peer reviewed |
MCCALL, R., LOUVETON, N., KRACHEEL, M., AVANESOV, T., & KOENIG, V. (28 April 2013). Gamification as a Methodology: A Multi-Part Development Process [Paper presentation]. Workshop on Designing Gamification at CHI 2013, Paris, France. |
AVANESOV, T., LOUVETON, N., MCCALL, R., KOENIG, V., & KRACHEEL, M. (2012). Towards a Simple City Driving Simulator Based on Speed Dreams and OSM. Adjunct Proceedings of 4th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2, 32-33. Peer reviewed |
MCCALL, R., KOENIG, V., & KRACHEEL, M. (2012). Using Gamification and Metaphor to Design a Mobility Platform for Commuters. International Journal of Mobile Human Computer Interaction. Peer Reviewed verified by ORBi |
MCCALL, R., KRACHEEL, M., & KOENIG, V. (2012). Reducing congestion through persuasive gaming [Paper presentation]. Mobile HCI. |
MAX, C., ZIEGLER, G., & KRACHEEL, M. (2012). Tracing science in the early childhood classroom: the historicity of multi-resourced discourse practices in multilingual interaction. In N. Mansour & R. Wegerif (Eds.), Science Education for Diversity, Theory and Practice (Cultural Studies of Science Education, Vol 8, pp. 100-110). Dordrecht, Unknown/unspecified: Springer. Peer reviewed |
SONG, J.-Y., KRACHEEL, M., ZIEGLER, G., & Moser, H. A. (2011). Critical interaction instances in collaborative concurrent engineering. In K.-D. Thoben (Ed.), Proceedings of the 2011 17th International Conference on Concurrent Enterprising (ICE 2011). IEEE. Peer reviewed |