2022 • In Lytra, Vally; Ros i Solé, Cristina; Macleroy, Vickyet al. (Eds.) Liberating Language Education: Personal, Aesthetic and Political Perspectives.
digital storytelling, multilingualism, animation, planning, play
Abstract :
[en] This chapter explores the process of digital story making as it unfolded for Master’s students at the University of Luxembourg around an approach
called ‘animating objects’. This involved the making of short animated digital stories, based on exploring personally meaningful objects that
were co-created by humans, objects and technology through using a stop motion app on a tablet. The chapter looks at different ways in which such a process can be approached, organized, nurtured and driven forward. movie. The process we describe here relied on both the pre-planned and the spontaneous, which
shaped the projects of students, the collective effort of group members and their collaboration in particular ways. We argue that combining both approaches can foster creativity and stimulate language and literacy work in a beneficial way, by decentering from existing normative models of language and literacy, and by opening
a new space for collaborative work.
Disciplines :
Languages & linguistics
Author, co-author :
BUDACH, Gabriele ; University of Luxembourg > Faculty of Humanities, Education and Social Sciences (FHSE) > Department of Humanities (DHUM) > Multilingualism
SHAROYAN, Gohar ; University of Luxembourg > Faculty of Humanities, Education and Social Sciences (FHSE) > Department of Humanities (DHUM) > Multilingualism
Loghin, Daniela
External co-authors :
yes
Language :
English
Title :
‘Animating objects’: Co-creation in digital story making between planning and play
Publication date :
2022
Main work title :
Liberating Language Education: Personal, Aesthetic and Political Perspectives.
Author, co-author :
Lytra, Vally; Goldsmiths, London > Education
Ros i Solé, Cristina; Goldsmiths, London > Education
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