Article (Scientific journals)
To Kill or Not to Kill – An experimental test of moral Decision-Making in gaming
Holl, Elisabeth; Steffgen, Georges; Melzer, André
2022In Entertainment Computing
Peer reviewed
 

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Keywords :
gaming; morality; decision-making
Abstract :
[en] Commercial video game titles with meaningful and morally relevant storylines are becoming increasingly popular and an intensely researched topic for entertainment scholars. In line with this research, the current study investigates behavioral, emotional, and personality patterns of moral decision-making in gaming with a special emphasis on selected contextual factors. In the current laboratory experiment, a total of N = 101 participants played four chapters of Detroit: Become Human for approx. 55 min. A maximum of 13 moral decisions had to be made either under time pressure or not. Before playing, participants were assigned to one of three conditions (i.e., playing morally vs. immorally framed character vs. no framing/control condition). As expected, players generally preferred to act morally regardless of character framing. Time pressure further increased the proportion of moral (vs. immoral) decision-making. Our results underline that moral decision-making is dependent on specific contexts and that morality theories can be applied to virtual gaming scenarios.
Disciplines :
Communication & mass media
Author, co-author :
Holl, Elisabeth ;  University of Luxembourg > Faculty of Humanities, Education and Social Sciences (FHSE) > Department of Behavioural and Cognitive Sciences (DBCS)
Steffgen, Georges ;  University of Luxembourg > Faculty of Humanities, Education and Social Sciences (FHSE) > Department of Behavioural and Cognitive Sciences (DBCS)
Melzer, André ;  University of Luxembourg > Faculty of Humanities, Education and Social Sciences (FHSE) > Department of Behavioural and Cognitive Sciences (DBCS)
External co-authors :
no
Language :
English
Title :
To Kill or Not to Kill – An experimental test of moral Decision-Making in gaming
Publication date :
17 March 2022
Journal title :
Entertainment Computing
ISSN :
1875-953X
Publisher :
Elsevier, Amsterdam, Netherlands
Peer reviewed :
Peer reviewed
Available on ORBilu :
since 19 July 2022

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