[en] In this paper, we present a full-fledged educational iOS application called VisualSpatial
Math Training (VSMT), which has been developed to improve cognitive abilities in
preschoolers. VSMT is a tablet-based application that has been designed for the iPad and
implemented in the Swift programming language, using the native SpriteKit framework. VSMT
provides the means for working with a wide range of geometry puzzles (games) in addition to
offering a solution verification engine that can verify user solutions. The main purpose of this
application is to strengthen the visual-spatial abilities in young children in order to provide them
and their instructors with a better foundation for understanding and teaching mathematics,
respectively. Finally, we describe a series of experiments carried out using the VSMT application
during special training and assessment sessions in several kindergartens in Luxembourg with over
60 pupils.
Disciplines :
Education & instruction
Author, co-author :
PAZOUKI, Tahereh ; University of Luxembourg > Faculty of Language and Literature, Humanities, Arts and Education (FLSHASE) > Luxembourg Centre for Educational Testing (LUCET)
CORNU, Véronique ; University of Luxembourg > Faculty of Language and Literature, Humanities, Arts and Education (FLSHASE) > Luxembourg Centre for Educational Testing (LUCET)
MARTIN, Romain ; University of Luxembourg > Rectorate > Academic Affairs
External co-authors :
no
Language :
English
Title :
Visual Spatial Math Training Tool: An iPad Application for Training Visual-Spatial Abilities in Preschoolers