Reference : A Method for Designing Virtual Places
Scientific congresses, symposiums and conference proceedings : Unpublished conference
Engineering, computing & technology : Multidisciplinary, general & others
http://hdl.handle.net/10993/17643
A Method for Designing Virtual Places
English
McCall, Roderick mailto [University of Luxembourg > Interdisciplinary Centre for Security, Reliability and Trust (SNT) > > ; Napier University Edinburgh > School of Computer Science]
O'Neill, Shaleph [Napier University, Edinburgh]
Benyon, David [Napier University, Edinburgh]
Smyth, Michael [Napier University, Edinburgh]
Carrol, Fiona [Napier University, Edinburgh]
2004
7
Yes
International
Annual International Workshop on Presence
October 13-15th, 2004
International Society for Presence Research
Valencia
Spain
[en] presence ; place ; virtual reality ; usability ; methods ; hci
[en] This paper discusses our experiences of using a range of methods and techniques to measure the sense of place in real and virtual environments. The paper presents a discussion on presence and how this is linked directly with our sense of place. From here we discuss the development of ‘The Place Probe’ a bundle of measurement techniques that allows for the direct comparison of real and virtual scenes. We show how the data gathered from the probe can be used to inform the design of virtual places. The whole approach is predicated on the premise that by understanding place
we can improve our sense of presence in virtual environments.
European Commission
BENOGO
Researchers ; Professionals ; Students
http://hdl.handle.net/10993/17643

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