Thèse de doctorat (Mémoires et thèses)
The use of machine learning to improve the identification and assessment of internet-related disorders
INFANTI, Alexandre
2024
 

Documents


Texte intégral
[Infanti Alexandre] Thesis.pdf
Postprint Auteur (2.55 MB)
Télécharger

Tous les documents dans ORBilu sont protégés par une licence d'utilisation.

Envoyer vers



Détails



Mots-clés :
problematic use of Internet; gaming disorder; cyberchondria; machine learning
Résumé :
[en] The Internet's growing significance has raised global concerns about Internet-related disorders. Organizations like the American Psychological Association (APA) and the World Health Organization (WHO) have already highlighted the potential negative effects of excessive Internet use on mental health. Since the inclusion of gaming disorder as a condition for further study in the DSM-5 and its recognition as a mental disorder in ICD-11, research on the problematic use of the Internet (PUI) become a topic of even greater significance. The present PhD thesis aims to address two key research priorities in the field of PUI, formulated by the European Network for PUI, related to (a) contributing to their conceptualization and (b) improving their assessment. In this regard, four different studies targeting gaming disorder and cyberchondria, a condition characterized by excessive and uncontrollable searching for health-related information on the Internet, were deployed. This thesis centrally focuses on using machine learning (ML) and traditional statistics to reach these objectives. In Study 1, the levels of cyberchondria during the pandemic were investigated and compared with the retrospectively assessed pre-pandemic levels. It also identified psychological factors that could predict the level of cyberchondria during the pandemic. In Study 2, different gamer groups based on their profiles of passion for gaming were identified. It also observed how gaming disorder symptoms, assessed within the substance use disorder and gambling frameworks (e.g., tolerance, withdrawal, preoccupation, mood modification), are linked to harmonious and/or an obsessive passion for gaming. Study 3 used gaming disorder criteria to predict depression and well-being levels. It also identified predictors of gaming disorder level and their importance in the prediction of each DSM-5 criterion proposed for Internet gaming disorder. Finally, Study 4 warns against the misuse of algorithm-generated data in ML analyses and its negative impact on the conceptualization and assessment of a PUI. Results from the studies suggest that cyberchondria and gaming disorder can be understood within the same general framework. Nevertheless, additional models specific to each condition can enhance their understanding and provide important insights for their treatment and prevention interventions. Regarding their assessment, the thesis supports the idea of a possible transdiagnostic nature of the criteria proposed by the ICD-11 for the assessment of gaming disorder and their potential capacity to address the various forms of PUI. The thesis also demonstrates that ML methodologies offer a helpful and convenient instrument for psychological research topics such as the PUI.
Disciplines :
Sciences sociales & comportementales, psychologie: Multidisciplinaire, généralités & autres
Auteur, co-auteur :
INFANTI, Alexandre  ;  University of Luxembourg > Faculty of Humanities, Education and Social Sciences (FHSE) > Department of Behavioural and Cognitive Sciences (DBCS) > Health and Behaviour
Langue du document :
Anglais
Titre :
The use of machine learning to improve the identification and assessment of internet-related disorders
Date de soutenance :
21 juin 2024
Institution :
Unilu - University of Luxembourg [Faculty of Humanities, Education and Social Sciences], Esch-sur-Alzette, Luxembourg
Intitulé du diplôme :
PhD
Promoteur :
BILLIEUX, Joël ;  University of Luxembourg > Faculty of Humanities, Education and Social Sciences > Department of Behavioural and Cognitive Sciences > Health and Behaviour ; UNIL - University of Lausanne [CH] > Institute of Psychology
VÖGELE, Claus  ;  University of Luxembourg > Faculty of Humanities, Education and Social Sciences (FHSE) > Department of Behavioural and Cognitive Sciences (DBCS) > Health and Behaviour
Membre du jury :
SANTANGELO, Philip  ;  University of Luxembourg > Faculty of Humanities, Education and Social Sciences (FHSE) > Department of Behavioural and Cognitive Sciences (DBCS) > Health and Behaviour
Baggio Stéphanie;  UniBE - University of Bern [CH] > Institute of Primary Health Care (BIHAM)
D'AMBROSIO, Conchita  ;  University of Luxembourg > Faculty of Humanities, Education and Social Sciences (FHSE) > Department of Behavioural and Cognitive Sciences (DBCS) > Health and Behaviour
Projet FnR :
FNR12252781 - Data-driven Computational Modelling And Applications, 2017 (01/09/2018-28/02/2025) - Andreas Zilian
Intitulé du projet de recherche :
R-AGR-3440 - PRIDE17/12252781 DRIVEN_Common - ZILIAN Andreas
Organisme subsidiant :
FNR - Fonds National de la Recherche
N° du Fonds :
PRIDE17/12252781
Subventionnement (détails) :
This work is part of the Doctoral Training Unit Data-driven computational modelling and applications (DRIVEN) funded by the Luxembourg National Research Fund under the PRIDE programme (PRIDE17/12252781)
Disponible sur ORBilu :
depuis le 04 juillet 2024

Statistiques


Nombre de vues
259 (dont 18 Unilu)
Nombre de téléchargements
229 (dont 6 Unilu)

Bibliographie


Publications similaires



Contacter ORBilu