INFANTI, A., Valls-Serrano, C., Perales, J. C., Vögele, C., & Billieux, J. (December 2023). Gaming passion contributes to the definition and identification of problematic gaming. Addictive Behaviors, 147, 107805. doi:10.1016/j.addbeh.2023.107805 Peer Reviewed verified by ORBi |
Fischer, V. J., Andersson, G., Billieux, J., INFANTI, A., & Vögele, C. (2023). The Role of Emotion Regulation Strategies for Sexual Function and Mental Health: A Cluster Analytical Approach. Journal of Sex and Marital Therapy, 1 - 14. doi:10.1080/0092623X.2023.2264863 Peer Reviewed verified by ORBi |
Gómez Bravo, R., INFANTI, A., Billieux, J., Ritzen, M., Vögele, C., & Benoy, C. (22 August 2023). The psychological syndrome associated with Long-COVID: A study protocol. Frontiers in Epidemiology, 3. doi:10.3389/fepid.2023.1193369 Peer reviewed |
INFANTI, A., Starcevic, V., Schimmenti, A., Khazaal, Y., Karila, L., GIARDINA, A., Flayelle, M., Hedayatzadeh Razavi, S. B., Baggio, S., Vögele, C., & Billieux, J. (25 April 2023). Predictors of Cyberchondria During the COVID-19 Pandemic: Cross-sectional Study Using Supervised Machine Learning. JMIR Formative Research, 7, 42206. doi:10.2196/42206 Peer Reviewed verified by ORBi |
Infanti, A., Starcevic, V., Schimmenti, A., Khazaal, Y., Karila, L., Giardina, A., Flayelle, M., Baggio, S., Vögele, C., & Billieux, J. (2022). Predictors of cyberchondria during the COVID-19 pandemic: A supervised machine learning approach. Journal of Behavioral Addictions, 73. doi:10.1556/2006.2022.00700 Peer Reviewed verified by ORBi |
Infanti, A., Starcevic, V., Schimmenti, A., Khazaal, Y., Karila, L., Giardina, A., Flayelle, M., Baggio, S., Vögele, C., & Billieux, J. (31 May 2022). Les prédicteurs de la cyberchondrie durant la pandémie de Covid-19 : Une approche en apprentissage automatique supervisé [Paper presentation]. Colloque GREPACO (Groupe de Réflexion en Psychopathologie Cognitive), Lausanne, Switzerland. |
Infanti, A., Vögele, C., Deleuze, J., Baggio, S., & Billieux, J. (01 June 2021). Évaluation de la validité des critères du Trouble lié au Jeu Vidéo en ligne selon le DSM-5 : Une approche en “Machine Learning” [Paper presentation]. Colloque GREPACO (Groupe de Réflexion en Psychopathologie Cognitive). Addictions : Diversité des pratiques et des approches. |
Infanti, A., Vögele, C., Deleuze, J., Baggio, S., & Billieux, J. (21 May 2021). Assessing the clinical utility of the DSM-5 internet gaming disorder criteria by using supervised machine learning [Poster presentation]. DTU DRIVEN Colloquium, University of Luxembourg, Luxembourg. |