Keywords :
artificial intelligence (AI); drone function; human-drone interaction (HDI); Indoor drone; proxemics; user experience (UX); Artificial intelligence; Drone function; Flying robots; Home environment; Human-drone interaction; Mixed method; Proxemic; User experience (UX); Users' experiences; Human-Computer Interaction; Computer Graphics and Computer-Aided Design; Software
Abstract :
[en] What will people experience when drones become common in home environments? How will their functions and distances impact human experiences? To explore the potential usage of indoor drones, we conducted a mixed-methods study (N=60) on the reported perceptions of a small flying robot. We employed a factorial experimental design, involving four intended drone functions (camera, education, pet, unknown) at two distances (near, far). Our findings suggest that intended functions significantly influence participants' perceptions. Among the functions examined, participants found the camera useful but annoying, and the pet useless but pleasant. The education emerged as the most favored function, while the unknown function was the least preferred one. Based on these findings, we discuss implications for designing positive interactions between humans and indoor drones, considering aspects such as context, transparency, privacy, technical factors, and personalization.
Funding text :
Participant compensation and experiment running costs were covered by the Experimental Psychology Laboratories Network (EPSYLON) at the University of Luxembourg. We acknowledge the Wallenberg AI, Autonomous Systems and Software Program - Humanities and Society (WASP-HS). This research is primarily funded by the Marianne and Marcus Wallenberg Foundation.
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