International Conference on Entertainment Computing
Springer
584-585
Yes
978-3-642-33541-9
International Conference on Entertainment Computing
26-9-2013 to 29-9-2013
Bremen
Germany
[en] The workshop will explore the core challenges associated with the increasing use of serious gaming in particular those systems that seek to persuade users to alter their behavior. The workshop will focus on three main areas: data privacy, trustworthiness and usability. The workshop particularly welcomes submissions from people who seek to bridge the divide between these topics.