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Create Digital Games for Education: Game Design as a Teaching Methodology
Wernbacher, Thomas; Reuter, Robert; Denk, Natalie et al.
2020In Proceedings of ICERI 2020
 

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Keywords :
game-based learning; stem education; fake news education
Abstract :
[en] Besides the pure application of serious games as tools for knowledge transfer, a further trend has been observed in the last few years: The creation of games as an opportunity to gain practical experience and thereby also build up valuable knowledge. In this context several approaches are possible, such as using paper prototyping, applying Game-Maker tools like Scratch, RPG-Maker, Construct 3 or Game Maker Studio 2, next to the option to use actual game engines like Unity. This contribution aims to discuss the possibility of creating games in a very specific, predefined genre using Game Maker tools that have been especially developed for use in an educational context and therefore offer didactic guidance. The Game Creator tool which was developed as part of the Erasmus+ project Create Digital Games for Education (CDG4E) is presented in more depth. With this tool you can create decision card games inspired by the mobile game bestseller "Reigns". Within the project, the consortium created educational games in different areas such as fake news prevention and STEM education. In addition to these ready-made games, another focus was placed on using the tool itself as a teaching technique, for example to create games on a specific topic with school classes or within youth work, but also as an instrument for setting up dedicated "game jams". This contribution reports on the advantages and drawbacks of creating the tool itself by analyzing qualitative and quantitative data gathered during the iterative design process of the Game Creator.
Disciplines :
Education & instruction
Author, co-author :
Wernbacher, Thomas;  Danube University Krems
Reuter, Robert  ;  University of Luxembourg > Faculty of Humanities, Education and Social Sciences (FHSE) > Department of Education and Social Work (DESW)
Denk, Natalie;  Danube University Krems
Pfeiffer, Alexander;  Massachusetts Institute of Technology - MIT
König, Nikolaus;  Danube University Krems
Fellnhoffer, Katharina;  ETH Zürich
Grixti, Adelaide;  Malta Information Technology Agency
Bezzina, Stephen;  Ministry of Education Malta
Jannot, Eric;  University of Applied Sciences Europe
External co-authors :
yes
Language :
English
Title :
Create Digital Games for Education: Game Design as a Teaching Methodology
Publication date :
09 November 2020
Event name :
13th annual International Conference of Education, Research and Innovation
Event organizer :
IATED
Event date :
from 9-11-2020 to 10-11-2020
Audience :
International
Journal title :
Proceedings of ICERI 2020
ISSN :
2340-1095
Publisher :
International Academy of Technology, Education and Development
Focus Area :
Educational Sciences
Name of the research project :
Create Digital Games for Education (CDG4E)
Funders :
CE - Commission Européenne [BE]
Available on ORBilu :
since 12 July 2021

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