Reference : QUALINET White Paper on Definitions of Immersive Media Experience (IMEx)
Reports : Expert report
Engineering, computing & technology : Computer science
http://hdl.handle.net/10993/44213
QUALINET White Paper on Definitions of Immersive Media Experience (IMEx)
English
Perkis, Andrew []
Timmerer, Christian []
Baraković, Sabina []
Baraković Husić, Jasmina []
Bech, Søren []
Bosse, Sebastian []
Botev, Jean mailto [University of Luxembourg > Faculty of Science, Technology and Communication (FSTC) > Computer Science and Communications Research Unit (CSC) >]
Brunnström, Kjell []
Cruz, Luis []
De Moor, Katrien []
de Polo Saibanti, Andrea []
Durnez, Wouter []
Egger-Lampl, Sebastian []
Engelke, Ulrich []
Falk, Tiago H. []
Hameed, Asim []
Hines, Andrew []
Kojic, Tanja []
Kukolj, Dragan []
Liotou, Eirini []
Milovanovic, Dragorad []
Möller, Sebastian []
Murray, Niall []
Naderi, Babak []
Pereira, Manuela []
Perry, Stuart []
Pinheiro, Antonio []
Pinilla, Andres []
Raake, Alexander []
Rajesh Agrawal, Sarvesh []
Reiter, Ulrich []
Rodrigues, Rafael []
Schatz, Raimund []
Schelkens, Peter []
Schmidt, Steven []
Shafie Sabet, Saeed []
Singla, Ashutosh []
Skorin-Kapov, Lea []
Suznjevic, Mirko []
Uhrig, Stefan []
Vlahović, Sara []
Voigt-Antons, Jan-Niklas []
Zadtootaghaj, Saman []
Jun-2020
http://hdl.handle.net/10993/44213
https://arxiv.org/abs/2007.07032

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