Profil

BOTEV Jean

University of Luxembourg > Faculty of Science, Technology and Medicine (FSTM) > Department of Computer Science (DCS)

ORCID
0000-0001-8492-7708
Main Referenced Co-authors
ROTHKUGEL, Steffen  (25)
Scholtes, Ingo (21)
ESCH, Markus  (16)
Schloss, Hermann (12)
Tomforde, Sven (10)
Main Referenced Keywords
Learning Material (3); Learning material (2); Active learning (1); Annotations (1); Authoring (1);
Main Referenced Unit & Research Centers
Luxembourg Centre for Contemporary and Digital History (C2DH) > Public History and Outreach (PHO) (1)
Main Referenced Disciplines
Computer science (90)
History (1)
Engineering, computing & technology: Multidisciplinary, general & others (1)
Education & instruction (1)
Sociology & social sciences (1)

Publications (total 90)

The most downloaded
192 downloads
Sun, N., & Botev, J. (2021). Why Do We Delegate to Intelligent Virtual Agents? Influencing Factors on Delegation Decisions. In Proceedings of the 9th International Conference on Human-Agent Interaction (HAI). doi:10.1145/3472307.3484680 https://hdl.handle.net/10993/48543

The most cited

35 citations (Scopus®)

Bellman, K., Botev, J., Diaconescu, A., Esterle, L., Gruhl, C., Landauer, C., Lewis, P. R., Nelson, P. R., Pournaras, E., Stein, A., & Tomforde, S. (2020). Self-improving System Integration: Mastering Continuous Change. Future Generation Computer Systems. doi:10.1016/j.future.2020.11.019 https://hdl.handle.net/10993/46306

HERFORTH, J. G., & BOTEV, J. (2024). A3Cplus - Efficient Anatomically Accurate Avatar Creation. In Proceedings of the 15th ACM Multimedia Systems Conference (MMSys). ACM. doi:10.1145/3652212.3652215
Peer reviewed

NIKNAM, S., & BOTEV, J. (2024). Predicting Cognitive Failures in Virtual Reality Using Pupillometry. In Proceedings of the 6th IEEE International Conference on Artificial Intelligence & Extended and Virtual Reality (AIxVR) (pp. 261-264). IEEE. doi:10.1109/AIxVR59861.2024.00043
Peer reviewed

Botev, J., Camarda, S., & Ohlhoff, C. (2023). The Rallye Platform: Mobile Location-Based Serious Games for Digital Cultural Heritage. In Proceedings of the 25th International Conference on Human-Computer Interaction (HCI International). Springer. doi:10.1007/978-3-031-34411-4_2
Peer reviewed

SUN, N., & BOTEV, J. (2023). Technological Immersion and Delegation to Virtual Agents. Multimodal Technologies and Interaction. doi:10.3390/mti7110106
Peer Reviewed verified by ORBi

PICARD, S., BOTEV, J., & NIKNAM, S. (2023). A Dynamic and Scriptable Environment and Framework for Stimulus-Based Cognitive Research in Virtual Reality. In Proceedings of the 22nd IEEE International Symposium on Mixed and Augmented Reality (ISMAR) (pp. 387-392). IEEE. doi:10.1109/ISMAR-Adjunct60411.2023.00084
Peer reviewed

PICARD, S., & BOTEV, J. (2023). Rhythmic Stimuli and Time Experience in Virtual Reality. In Proceedings of the 20th EuroXR International Conference (EuroXR 2023) (pp. 53-75). Springer, Cham. doi:10.1007/978-3-031-48495-7_4
Peer reviewed

Sun, N., Botev, J., & Simoens, P. (2023). The Effect of Rapport on Delegation to Virtual Agents. In Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents (IVA). Association of Computing Machinery. doi:10.1145/3570945.3607321
Peer reviewed

Atashpendar, A., Grevisse, C., Botev, J., & Rothkugel, S. (2022). Semantic and Interactive Search in an Advanced Note-Taking App for Learning Material. In Proceedings of the 24th International Conference on Human-Computer Interaction (HCI International). Springer. doi:10.1007/978-3-031-05657-4_2
Peer reviewed

Sun, N., Botev, J., Khaluf, Y., & Simoens, P. (2022). Theory of Mind and Delegation to Robotic Virtual Agents. In Proceedings of the 31st IEEE International Conference on Robot and Human Interactive Communication (RO-MAN).
Peer reviewed

Botev, J., & Bellman, K. (2022). A Dialogue on Socio-Technical Systems and Situation Awareness. In Proceedings of 12th IEEE Conference on Cognitive and Computational Aspects of Situation Management (CogSIMA).

Picard, S., & Botev, J. (2022). Rhythmic Stimuli Effects on Subjective Time Perception in Immersive Virtual Environments. In Proceedings of the 13th ACM Multimedia Systems Conference (MMSys). doi:10.1145/3534086.3534330
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Botev, J., Diaconescu, A., Hamann, H., Marsh, S., & Rodríguez Lera, F. J. (2022). Editorial: Socio-Technical Ecologies – Design for Human-Machine Systems. In Frontiers in Robotics and AI | Socio-Technical Ecologies: Design for Human-Machine Systems. Frontiers. doi:10.3389/frobt.2022.1037454

Stein, A., Tomforde, S., BOTEV, J., & Lewis, P. R. (2022). Lifelike Computing Systems Workshop (LIFELIKE 2022). In Proceedings of the Lifelike Computing Systems Workshop (LIFELIKE 2022). CEUR WS.

Sun, N., & Botev, J. (2021). Why Do We Delegate to Intelligent Virtual Agents? Influencing Factors on Delegation Decisions. In Proceedings of the 9th International Conference on Human-Agent Interaction (HAI). doi:10.1145/3472307.3484680
Peer reviewed

Botev, J., Drewing, K., Hamann, H., Khaluf, Y., Simoens, P., & Vatakis, A. (2021). ChronoPilot – Modulating Time Perception. In Proceedings of the 4th IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR). doi:10.1109/AIVR52153.2021.00049
Peer reviewed

Sun, N., & Botev, J. (2021). Intelligent Autonomous Agents and Trust in Virtual Reality. Computers in Human Behavior Reports. doi:10.1016/j.chbr.2021.100146
Peer Reviewed verified by ORBi

Sun, N., & Botev, J. (2021). Virtual Agent Representation for Critical Transactions. In Proceedings of the 12th ACM Multimedia Systems Conference (MMSys).
Peer reviewed

Stein, A., Tomforde, S., Botev, J., & Lewis, P. R. (2021). Lifelike Computing Systems. In Proceedings of the Lifelike Computing Systems Workshop (LIFELIKE).
Peer reviewed

Botev, J., Grevisse, C., & Rothkugel, S. (2021). Student Response Systems in Remote Teaching. In Proceedings of the 23rd International Conference on Human-Computer Interaction (HCI International).
Peer reviewed

Botev, J., & Rodríguez Lera, F. J. (2021). Immersive Robotic Telepresence for Remote Educational Scenarios. Sustainability. doi:10.3390/su13094717
Peer Reviewed verified by ORBi

Botev, J., Lewis, P. R., Stein, A., & Tomforde, S. (2021). Lifelike Computing Systems Workshops (LIFELIKE 2020 & 2021). In Proceedings of the 1st and 2nd International Workshop on Lifelike Computing Systems (LIFELIKE). CEUR WS.

Botev, J., El-Ghazawi, T., & Stewart, C. (2021). Message from the General Chairs. In Proceedings of the 2nd IEEE International Conference on Autonomic Computing and Self-Organizing Systems (ACSOS). IEEE.

Bellman, K., Botev, J., Diaconescu, A., Esterle, L., Gruhl, C., Landauer, C., Lewis, P. R., Nelson, P. R., Pournaras, E., Stein, A., & Tomforde, S. (2020). Self-improving System Integration: Mastering Continuous Change. Future Generation Computer Systems. doi:10.1016/j.future.2020.11.019
Peer reviewed

Sun, N., & Botev, J. (2020). Intelligent Adaptive Agents and Trust in Virtual and Augmented Reality. In Proceedings of the 19th IEEE International Symposium on Mixed and Augmented Reality (ISMAR).
Peer reviewed

Botev, J., & Viegas Milani, A. (2020). Forest SaVR – A Virtual-Reality Application to Raise Awareness of Deforestation. In Proceedings of the 17th GI VR/AR Workshop (VAR).
Peer reviewed

Botev, J. (2020). Self-Integration in Mediated-Reality Systems: a Socio-Technical Perspective. In Proceedings of the 1st IEEE International Conference on Autonomic Computing and Self-Organizing Systems (ACSOS).
Peer reviewed

Botev, J., & Rodríguez Lera, F. J. (2020). Immersive Telepresence Framework for Remote Educational Scenarios. In Proceedings of the 22nd International Conference on Human-Computer Interaction (HCI International).
Peer reviewed

Perkis, A., Timmerer, C., Baraković, S., Baraković Husić, J., Bech, S., Bosse, S., Botev, J., Brunnström, K., Cruz, L., De Moor, K., de Polo Saibanti, A., Durnez, W., Egger-Lampl, S., Engelke, U., Falk, T. H., Hameed, A., Hines, A., Kojic, T., Kukolj, D., ... Zadtootaghaj, S. (2020). QUALINET White Paper on Definitions of Immersive Media Experience (IMEx).

Botev, J., Stein, A., & Tomforde, S. (2019). 7th International Workshop on Self-Optimisation in Autonomic and Organic Computing Systems. In ARCS 2019 Workshop Proceedings. VDE Verlag.

Barnes, C. M., Bellman, K., Botev, J., Diaconescu, A., Esterle, L., Gruhl, C., Landauer, C., Lewis, P. R., Nelson, P. R., Stein, A., Stewart, C., & Tomforde, S. (2019). CHARIOT – Towards a Continuous High-level Adaptive Runtime Integration Testbed. In Proceedings of the 13th IEEE International Conference on Self-Adaptive and Self-Organizing Systems (SASO). doi:10.1109/FAS-W.2019.00026
Peer reviewed

Botev, J., Mayer, J., & Rothkugel, S. (2019). Immersive Mixed Reality Object Interaction for Collaborative Context-Aware Mobile Training and Exploration. In Proceedings of the 10th ACM Multimedia Systems Conference (MMSys) (pp. 4-9). doi:10.1145/3304113.3326117
Peer reviewed

Botev, J. (2019). Mixed Reality - Potential and Pitfalls for Representing History [Paper presentation]. International Workshop on Historicity of the Visuality and Image History: New Forms of Digital and Visual History/Humanities, Lviv, Ukraine.

Grevisse, C., Meder, J. A. A., Botev, J., & Rothkugel, S. (2018). Ontology Coverage Tool and Document Browser for Learning Material Exploration. In 2018 Thirteenth International Conference on Digital Information Management (ICDIM). IEEE.
Peer reviewed

Bellman, K., Botev, J., Diaconescu, A., Esterle, L., Gruhl, C., Landauer, C., Lewis, P. R., Stein, A., Tomforde, S., & Würtz, R. P. (2018). Self-Improving System Integration – Status and Challenges After Five Years of SISSY. In Proceedings of the 12th IEEE International Conference on Self-Adaptive and Self-Organizing Systems (SASO) (pp. 160-167).
Peer reviewed

Stein, A., Tomforde, S., & Botev, J. (2018). 6th International Workshop on Self-Optimisation in Autonomic and Organic Computing Systems. In ARCS 2018 Workshop Proceedings. VDE Verlag.

Beal, J., Bencomo, N., & Botev, J. (2018). Message from the Program Committee Chairs. In Proceedings of the 12th IEEE International Conference on Self-Adaptive and Self-Organizing Systems (SASO). IEEE.

Botev, J. (2018). Scientific Research on Self-Organising Systems - an Overview [Paper presentation]. Workshop on Self-Organising Systems in Art, Business and Science (SOS/ABS), Esch-sur-Alzette, Luxembourg.

Grevisse, C., Botev, J., & Rothkugel, S. (2017). Learning Resource Management through Semantic Annotation Features in Popular Authoring Software. In ICERI 2017 Proceedings. IATED.
Peer reviewed

Bellman, K., Botev, J., Hildmann, H., Lewis, P. R., Marsh, S., Pitt, J., Scholtes, I., & Tomforde, S. (07 September 2017). Socially-Sensitive Systems Design. IEEE Technology and Society Magazine, 36 (3), 72-80. doi:10.1109/MTS.2017.2728727
Peer Reviewed verified by ORBi

Grevisse, C., Botev, J., & Rothkugel, S. (2017). An Extensible and Lightweight Modular Ontology for Programming Education. In Advances in Computing - 12th Colombian Conference, CCC 2017, Cali, Colombia, September 19-22, 2017, Proceedings (pp. 358-371). Springer. doi:10.1007/978-3-319-66562-7_26
Peer reviewed

Botev, J., & Rothkugel, S. (2017). High-Precision Gestural Input for Immersive Large-Scale Distributed Virtual Environments. In Proceedings of the 8th ACM Multimedia Systems Conference (MMSys). doi:10.1145/3083207.3083209
Peer reviewed

Grevisse, C., Botev, J., & Rothkugel, S. (2017). Yactul: An Extensible Game-Based Student Response Framework for Active Learning. In Ponencias del XVIII Encuentro Internacional Virtual Educa, Colombia 2017.
Peer reviewed

Grevisse, C., Botev, J., & Rothkugel, S. (2017). Integration of Learning Material into an Advanced Project-Based Learning Support Platform. In INTED 2017 Proceedings.
Peer reviewed

Klein, J., Botev, J., & Rothkugel, S. (2017). Concurrency-Based and User-Centric Collaboration for Distributed Compound Document Authoring. In Proceedings of the 2017 IEEE 21st International Conference on Computer Supported Cooperative Work in Design (CSCWD) (pp. 168-173). IEEE. doi:10.1109/CSCWD.2017.8066689
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Klein, J., Botev, J., & Rothkugel, S. (2017). Concurrent Command and Consistency Management for Distributed Compound Document Authoring. In Proceedings of the 2017 IEEE 3rd International Conference on Collaboration and Internet Computing (pp. 34 - 40). IEEE. doi:10.1109/CIC.2017.00016
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Klein, J., Botev, J., & Rothkugel, S. (2017). Distributed Document Authoring for Location-Independent Collaborative Learning. In ICERI 2017 Proceedings (pp. 4399-4408). IATED.
Peer reviewed

Klein, J., Botev, J., & Rothkugel, S. (2017). Enabling Near Real-Time Collaboration in a Distributed Multimedia Editing Environment. In Proceedings of the 12th International Workshop on Multimedia Technologies for E-Learning in conjunction with IEEE ISM 2017 (pp. 587 - 594). IEEE. doi:10.1109/ISM.2017.115
Peer reviewed

Botev, J., Rothkugel, S., & Mayer, J. (2017). Contour Drawing and Detection for Collaborative Context-Aware Mobile Training and Exploration. In Proceedings of the 16th World Conference on Mobile and Contextual Learning (mLearn). doi:10.1145/3136907.3136910
Peer reviewed

Botev, J., Esch, M., & Scholtes, I. (2017). Fifth International Workshop on Self-Adaptive and Self-Organising Socio-Technical Systems (SASO^ST 2017). In Proceedings of the 9th IEEE International Conference on Self-Adaptive and Self-Organizing Systems (SASO). IEEE.

Botev, J., & Ditzler, G. (2017). PhD Track / Doctoral Symposium. In Proceedings of the 9th IEEE International Conference on Self-Adaptive and Self-Organizing Systems (SASO). IEEE.

Botev, J. (2017). Collective Dynamics and Self-Optimisation in Large-Scale Networked Computer Systems [Paper presentation]. 5th International Workshop on Self-Optimisation in Organic and Autonomic Computing Systems (SAOS), Vienna, Austria.

Lewis, P. R., Bellman, K., Botev, J., Hildmann, H., Marsh, S., Pitt, J., Scholtes, I., & Tomforde, S. (2016). Socially-Sensitive Systems Design – Working Group on "Understanding Social Concepts in Self-Organising Systems". Dagstuhl Reports, 5 (11), 142-147.

Hamann, H., Khaluf, Y., Botev, J., Divband Soorati, M., Ferrante, E., Kosak, O., Montanier, J.-M., Mostaghim, S., Redpath, R., Timmis, J., Veenstra, F., Wahby, M., & Zamuda, A. (2016). Hybrid Societies: Challenges and Perspectives in the Design of Collective Behavior in Self-Organizing Systems. Frontiers in Robotics and AI, 3 (14). doi:10.3389/frobt.2016.00014
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Botev, J. (2016). Demonstrating the CollaTrEx Framework for Collaborative Context-Aware Mobile Training and Exploration. In Proceedings of the International Conference on Educational Technologies (ICEduTech).
Peer reviewed

Botev, J., Marschall, R., & Rothkugel, S. (2016). CollaTrEx – Collaborative Context-Aware Mobile Training and Exploration. In Proceedings of the International Conference on Design, Learning & Innovation (DLI).
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Klein, J., Botev, J., & Rothkugel, S. (2015). Layered Consistency Management for Advanced Collaborative Compound Document Authoring. In Proceedings of the 11th International Conference on Collaborative Computing: Networking, Applications and Worksharing (CollaborateCom).
Peer reviewed

Botev, J., Rothkugel, S., & Klein, J. (2015). Socio-Inspired Design Approaches for Self-Adaptive and Self-Organizing Collaborative Systems. In Proceedings of the 9th IEEE International Conference on Self-Adaptive and Self-Organizing Systems (SASO). doi:10.1109/SASOW.2015.8
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Botev, J. (2015). Structural Balance and Optimized Connectivity in Peer-to-Peer Massively Multiuser Virtual Environments. In Proceedings of the 6th ACM Multimedia Systems Conference (MMSys). doi:10.1145/2723695.2723698
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Kirsch, L., Grevisse, C., Botev, J., & Rothkugel, S. (2014). Reusable Functional Modules for the Support of Active Learning. In Proceedings of the World Conference on Educational Media, Hypermedia and Telecommunications (EdMedia).
Peer reviewed

Botev, J. (2014). Anonymity, Immediacy and Electoral Delegation in Socio-Technical Computer Systems. In Socioinformatics - The Social Impact of Interactions between Humans and IT (pp. 139-143). Springer International Publishing.
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Botev, J. (2013). Anonymity, Immediacy and Electoral Delegation in Socio-Technical Networked Computer Systems. In Proceedings of the 43rd Annual Meeting of the Gesellschaft für Informatik (INFORMATIK) (pp. 1164). Gesellschaft für Informatik.
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Kirsch, L., Botev, J., & Rothkugel, S. (2013). Context-based Authoring and Management of Documents. In Proceedings of the World Conference on E-Learning (E-Learn).
Peer reviewed

Kirsch, L., Botev, J., & Rothkugel, S. (2013). The Snippet Platform Architecture: Dynamic and Interactive Compound Documents. International Journal of Future Computer and Communication, 3 (3), 7. doi:10.7763/IJFCC.2014.V3.288
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Kirsch, L., Botev, J., & Rothkugel, S. (2012). An Extensible Tool Set for Creating and Connecting Reusable Learning Resources. In In Proceedings of the World Conference on Educational Media, Hypermedia and Telecommunications (EdMedia).
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Kirsch, L., Botev, J., & Rothkugel, S. (2012). Snippets and Component-Based Authoring Tools for Reusing and Connecting Documents. Journal of Digital Information Management, 10 (6), 399-409.
Peer Reviewed verified by ORBi

Atashpendar, A., Kirsch, L., Botev, J., & Rothkugel, S. (2012). A Native Approach to Semantics and Inference in Fine-Grained Documents. In Proceedings of the 2nd Joint International Semantic Technology Conference (JIST). doi:10.1007/978-3-642-37996-3_18
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Kirsch, L., Botev, J., & Rothkugel, S. (2012). The Snippet System - Reusing and Connecting Documents. In Proceedings of the 7th International Conference on Digital Information Management (ICDIM) (pp. 138-144). doi:10.1109/ICDIM.2012.6360103
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Botev, J. (2011). Sociality and Self-Organisation in Next-Generation Distributed Environments [Doctoral thesis, Unilu - University of Luxembourg]. ORBilu-University of Luxembourg. https://orbilu.uni.lu/handle/10993/15275

Botev, J., & Milanesio, M. (2011). CoDE - An Application-Layer Framework for Confidentiality in Distributed Environments. In Proceedings of the 7th International Conference on Collaborative Computing: Networking, Applications and Worksharing (CollaborateCom) (pp. 458-465). ICST. doi:10.4108/icst.collaboratecom.2011.247130
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Botev, J., Ooi, W. T., & Scholtes, I. (2011). Getting Real - Self-Organized Resource Allocation on Second Life Avatar Traces. In Proceedings of the 10th IEEE International Symposium on Haptic Audio-Visual Environments and Games (HAVE) (pp. 170 - 175). IEEE.
Peer reviewed

Botev, J., & Rothkugel, S. (2011). FloRA - Flock-Based Resource Allocation for Decentralized Distributed Virtual Environments. In Proceedings of the 4th International ICST Conference on Simulation Tools and Techniques (SIMUTools) (pp. 257-264). ICST.
Peer reviewed

Esch, M., & Botev, J. (2010). Distance-Aware Avatar Interaction in Online Virtual Environments. In Proceedings of the 2nd International Conference on Advances in Future Internet (AFIN) (pp. 56-62). doi:10.1109/AFIN.2010.18
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Botev, J., & Scholtes, I. (2010). A Self-Organized Resource Allocation Scheme for Decentralized Distributed Virtual Environments. In Proceedings of the 6th International Conference on Collaborative Computing: Networking, Applications and Worksharing (CollaborateCom) (pp. 1-7). ICST. doi:10.4108/icst.collaboratecom.2010.53
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Botev, J., Esch, M., Schloss, H., Scholtes, I., & Sturm, P. (2010). HyperVerse: Simulation and Testbed Reconciled. International Journal of Advanced Media and Communication, 4 (2), 167 - 181. doi:10.1504/IJAMC.2010.032142
Peer Reviewed verified by ORBi

Scholtes, I., Botev, J., Esch, M., & Sturm, P. (2010). Epidemic Self-synchronization in Complex Networks of Kuramoto Oscillators. Advances in Complex Systems, 13 (1), 33 - 58. doi:10.1142/S0219525910002426
Peer Reviewed verified by ORBi

Esch, M., Botev, J., Schloss, H., & Scholtes, I. (2009). P2P-Based Avatar Interaction in Massive Multiuser Virtual Environments. In Proceedings of the 3rd International Conference on Complex, Intelligent and Software Intensive Systems (CISIS) (pp. 977–982). IEEE Computer Society. doi:10.1109/CISIS.2009.19
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Scholtes, I., Botev, J., Esch, M., & Sturm, P. (2009). Epidemic Self-Synchronization in Complex Networks. In Proceedings of the 1st International Conference on Complex Sciences: Theory and Applications (Complex) (pp. 1794–1809). doi:10.1007/978-3-642-02469-6_56
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Gratz, P., & Botev, J. (2009). Collaborative Filtering via Epidemic Aggregation in Distributed Virtual Environments. In Proceedings of the 5th International Conference on Collaborative Computing: Networking, Applications and Worksharing (CollaborateCom) (pp. 1-9). ICST. doi:10.4108/ICST.COLLABORATECOM2009.8278
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Esch, M., Botev, J., Schloss, H., & Scholtes, I. (2009). Performance Evaluation of GP3 - A Grid-Based Spatial Index Infrastructure. In Proceedings of the 6th International Conference on Information Technology: New Generations (ITNG) (pp. 663–670). IEEE Computer Society. doi:10.1109/ITNG.2009.40
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Höhfeld, A., Gratz, P., Beck, A., Botev, J., Schloß, H., & Scholtes, I. (2009). Self-Organizing Collaborative Filtering in Global-Scale Massive Multi-User Virtual Environments. In Proceedings of the 24th Annual ACM Symposium on Applied Computing (SAC) (pp. 1719–1723). ACM. doi:10.1145/1529282.1529668
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Schloss, H., Scholtes, I., Botev, J., Esch, M., Höhfeld, A., & Sturm, P. (2009). Fuzzy Logic Supported Consistency Management in DDVEs. Electronic Communications of the EASST, 17. doi:10.14279/tuj.eceasst.17.202.186
Peer Reviewed verified by ORBi

Esch, M., Botev, J., Schloss, H., Höhfeld, A., Scholtes, I., & Zech, B. (2008). SimCon - A Simulation and Visualization Environment for Overlay Networks and Large-Scale Applications. In Proceedings of the 1st International Conference on Simulation Tools and Techniques for Communications, Networks and Systems (SIMUTools) (pp. 1–9). ICST. doi:10.4108/ICST.SIMUTOOLS2008.3038
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Scholtes, I., Botev, J., Esch, M., Höhfeld, A., Schloss, H., & Zech, B. (2008). TopGen - Internet Router-Level Topology Generation Based on Technology Constraints. In Proceedings of the 1st International Conference on Simulation Tools and Techniques for Communications, Networks and Systems (SIMUTools) (pp. 1–10). ICST. doi:10.4108/ICST.SIMUTOOLS2008.3008
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Scholtes, I., Botev, J., Höhfeld, A., Schloss, H., & Esch, M. (2008). Awareness-Driven Phase Transitions in Very Large Scale Distributed Systems. In Proceedings of the 2nd International Conference on Self-Adaptive and Self-Organizing Systems (SASO) (pp. 25–34). IEEE Computer Society. doi:10.1109/SASO.2008.49
Peer reviewed

Schloss, H., Botev, J., Esch, M., Höhfeld, A., Scholtes, I., & Sturm, P. (2008). Elastic Consistency in Decentralized Distributed Virtual Environments. In Proceedings of the 4th International Conference on Automated Solutions for Cross Media Content and Multi-channel Distribution (AXMEDIS) (pp. 249–252). IEEE Computer Society. doi:10.1109/AXMEDIS.2008.26
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Scholtes, I., Botev, J., Esch, M., & Sturm, P. (2008). Using Epidemic Hoarding to Minimize Load Delays in Distributed Virtual Environments. In Proceedings of the 4th International Conference on Collaborative Computing: Networking, Applications and Worksharing (CollaborateCom). Springer.
Peer reviewed

Schloss, H., Oechsle, R., Botev, J., Esch, M., Höhfeld, A., & Scholtes, I. (2008). HiOPS Overlay - Efficient Provision of Multicast in Peer-to-Peer Systems. In Proceedings of the 16th International Conference on Networks (ICON) (pp. 1-6). IEEE Computer Society. doi:10.1109/ICON.2008.4772570
Peer reviewed

Botev, J., Esch, M., Höhfeld, A., Schloss, H., Scholtes, I., & Sturm, P. (2008). HyperVerse - Towards a Self-Organizing and Sustainable Global-Scale Virtual Environment. In Proceedings of the 4th Microsoft Academic Days (MSAD). Microsoft Press.
Peer reviewed

Botev, J., Höhfeld, A., Schloss, H., Scholtes, I., Sturm, P., & Esch, M. (2008). The HyperVerse - Concepts for a Federated and Torrent-Based '3D Web'. International Journal of Advanced Media and Communication, 2 (4), 331–350. doi:10.1504/IJAMC.2008.022219
Peer Reviewed verified by ORBi

Esch, M., Botev, J., Schloss, H., & Scholtes, I. (2008). GP3 - A Distributed Grid-Based Spatial Index Infrastructure for Massive Multiuser Virtual Environments. In Proceedings of the 14th IEEE International Conference on Parallel and Distributed Systems (ICPADS) (pp. 811–816). IEEE Computer Society.
Peer reviewed

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