NIKNAM, S., PICARD, S., RONDINELLI, V., & BOTEV, J. (2024). Some Times Fly: The Effects of Engagement and Environmental Dynamics on Time Perception in Virtual Reality. In Proceedings of the 30th ACM Symposium on Virtual Reality Software and Technology (VRST). ACM. doi:10.1145/3641825.3687726 Peer reviewed |
Vatakis, A., Drewing, K., Hamann, H., BOTEV, J., Simoens, P., & Khaluf, Y. (2024). A Multidisciplinary Approach for the Modulation of the Human Subjective Time Experience. Timing and Time Perception, 12 (3-4). Peer Reviewed verified by ORBi |
PICARD, S., BOTEV, J., & NIKNAM, S. (2024). Physiological Data, Fatigue, Task Performance, and Timing. Timing and Time Perception, 12 (3-4). Peer Reviewed verified by ORBi |
PICARD, S., & BOTEV, J. (2024). Psychophysiology of Rhythmic Stimuli and Time Experience in Virtual Reality. Computers and Graphics, 124. doi:10.1016/j.cag.2024.104097 Peer Reviewed verified by ORBi |
PICARD, S., SUN, N., & BOTEV, J. (2024). XR MUSE: An Open-Source Unity Framework for Extended Reality-Based Networked Multi-User Studies. Virtual Worlds, 3 (4). doi:10.3390/virtualworlds3040022 Peer reviewed |
NIKNAM, S., & BOTEV, J. (2024). Predicting Cognitive Failures in Virtual Reality Using Pupillometry. In Proceedings of the 6th IEEE International Conference on Artificial Intelligence & Extended and Virtual Reality (AIxVR) (pp. 261-264). IEEE. doi:10.1109/AIxVR59861.2024.00043 Peer reviewed |
SUN, N., & BOTEV, J. (2024). Digital Partnerships: Understanding Delegation and Interaction with Virtual Agents. In Yu Chen & Erik Blasch, Navigating the Metaverse - A Comprehensive Guide to the Future of Digital Interaction. London, United Kingdom: IntechOpen. doi:10.5772/intechopen.1006301 Peer reviewed |
HERFORTH, J. G., & BOTEV, J. (2024). A3Cplus - Efficient Anatomically Accurate Avatar Creation. In Proceedings of the 15th ACM Multimedia Systems Conference (MMSys). ACM. doi:10.1145/3652212.3652215 Peer reviewed |
BOTEV, J., Dias da Silva, E., & SUN, N. (2024). Haptic Directional Awareness in Virtual Reality. In Proceedings of the 21st EuroXR International Conference (EuroXR) (pp. 281-285). Finland: VTT Technical Research Centre of Finland. doi:10.32040/2242-122X.2024.T432 Peer reviewed |
BOTEV, J., CAMARDA, S., & Ohlhoff, C. (2023). The Rallye Platform: Mobile Location-Based Serious Games for Digital Cultural Heritage. In Proceedings of the 25th International Conference on Human-Computer Interaction (HCI International). Springer. doi:10.1007/978-3-031-34411-4_2 Peer reviewed |
SUN, N., & BOTEV, J. (2023). Technological Immersion and Delegation to Virtual Agents. Multimodal Technologies and Interaction. doi:10.3390/mti7110106 Peer Reviewed verified by ORBi |
SUN, N., BOTEV, J., & Simoens, P. (2023). The Effect of Rapport on Delegation to Virtual Agents. In Proceedings of the 23rd ACM International Conference on Intelligent Virtual Agents (IVA). Association of Computing Machinery. doi:10.1145/3570945.3607321 Peer reviewed |
PICARD, S., & BOTEV, J. (2023). Rhythmic Stimuli and Time Experience in Virtual Reality. In Proceedings of the 20th EuroXR International Conference (EuroXR 2023) (pp. 53-75). Springer, Cham. doi:10.1007/978-3-031-48495-7_4 Peer reviewed |
PICARD, S., BOTEV, J., & NIKNAM, S. (2023). A Dynamic and Scriptable Environment and Framework for Stimulus-Based Cognitive Research in Virtual Reality. In Proceedings of the 22nd IEEE International Symposium on Mixed and Augmented Reality (ISMAR) (pp. 387-392). IEEE. doi:10.1109/ISMAR-Adjunct60411.2023.00084 Peer reviewed |
BOTEV, J. (2023). Human Perception and Immersive Mediated Reality [Paper presentation]. Invited Talk, Singapore, Singapore. |
BOTEV, J. (2023). Demoscene and XR [Paper presentation]. 16th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia (SIGGRAPH Asia), Sydney, Australia. |
BOTEV, J. (2023). The VR/AR Lab at the University of Luxembourg - Research and Projects [Paper presentation]. Dominique Gonzalez-Foerster and Jean Botev on Endodrome and Virtual Reality, Luxembourg, Luxembourg. |
Stein, A., Tomforde, S., BOTEV, J., & Lewis, P. R. (2023). Editorial: Special Issue on Lifelike Computing Systems. Artificial Life, 29 (4), 390-393. doi:10.1162/artl_e_00425 Editorial reviewed |
BOTEV, J. (2023). Mediated Reality x Storytelling [Paper presentation]. Frozen Atlantis Workshop, Gothenburg, Sweden. |
ATASHPENDAR, A., GREVISSE, C., BOTEV, J., & ROTHKUGEL, S. (2022). Semantic and Interactive Search in an Advanced Note-Taking App for Learning Material. In Proceedings of the 24th International Conference on Human-Computer Interaction (HCI International). Springer. doi:10.1007/978-3-031-05657-4_2 Peer reviewed |
SUN, N., BOTEV, J., Khaluf, Y., & Simoens, P. (2022). Theory of Mind and Delegation to Robotic Virtual Agents. In Proceedings of the 31st IEEE International Conference on Robot and Human Interactive Communication (RO-MAN). Peer reviewed |
BOTEV, J., & Bellman, K. (2022). A Dialogue on Socio-Technical Systems and Situation Awareness. In Proceedings of 12th IEEE Conference on Cognitive and Computational Aspects of Situation Management (CogSIMA). |
PICARD, S., & BOTEV, J. (2022). Rhythmic Stimuli Effects on Subjective Time Perception in Immersive Virtual Environments. In Proceedings of the 13th ACM Multimedia Systems Conference (MMSys). doi:10.1145/3534086.3534330 Peer reviewed |
BOTEV, J., Diaconescu, A., Hamann, H., Marsh, S., & Rodríguez Lera, F. J. (2022). Editorial: Socio-Technical Ecologies – Design for Human-Machine Systems. In Frontiers in Robotics and AI | Socio-Technical Ecologies: Design for Human-Machine Systems. Frontiers. doi:10.3389/frobt.2022.1037454 |
Stein, A., Tomforde, S., BOTEV, J., & Lewis, P. R. (2022). Lifelike Computing Systems Workshop (LIFELIKE 2022). In Proceedings of the Lifelike Computing Systems Workshop (LIFELIKE 2022). CEUR WS. |
SUN, N., & BOTEV, J. (2021). Why Do We Delegate to Intelligent Virtual Agents? Influencing Factors on Delegation Decisions. In Proceedings of the 9th International Conference on Human-Agent Interaction (HAI). doi:10.1145/3472307.3484680 Peer reviewed |
BOTEV, J., Drewing, K., Hamann, H., Khaluf, Y., Simoens, P., & Vatakis, A. (2021). ChronoPilot – Modulating Time Perception. In Proceedings of the 4th IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR). doi:10.1109/AIVR52153.2021.00049 Peer reviewed |
SUN, N., & BOTEV, J. (2021). Intelligent Autonomous Agents and Trust in Virtual Reality. Computers in Human Behavior Reports. doi:10.1016/j.chbr.2021.100146 Peer Reviewed verified by ORBi |
SUN, N., & BOTEV, J. (2021). Virtual Agent Representation for Critical Transactions. In Proceedings of the 12th ACM Multimedia Systems Conference (MMSys). Peer reviewed |
BOTEV, J., GREVISSE, C., & ROTHKUGEL, S. (2021). Student Response Systems in Remote Teaching. In Proceedings of the 23rd International Conference on Human-Computer Interaction (HCI International). Peer reviewed |
Stein, A., Tomforde, S., BOTEV, J., & Lewis, P. R. (2021). Lifelike Computing Systems. In Proceedings of the Lifelike Computing Systems Workshop (LIFELIKE). Peer reviewed |
BOTEV, J., & Rodríguez Lera, F. J. (2021). Immersive Robotic Telepresence for Remote Educational Scenarios. Sustainability. doi:10.3390/su13094717 Peer Reviewed verified by ORBi |
BOTEV, J., Lewis, P. R., Stein, A., & Tomforde, S. (2021). Lifelike Computing Systems Workshops (LIFELIKE 2020 & 2021). In Proceedings of the 1st and 2nd International Workshop on Lifelike Computing Systems (LIFELIKE). CEUR WS. |
BOTEV, J., El-Ghazawi, T., & Stewart, C. (2021). Message from the General Chairs. In Proceedings of the 2nd IEEE International Conference on Autonomic Computing and Self-Organizing Systems (ACSOS). IEEE. |
SUN, N., & BOTEV, J. (2020). Intelligent Adaptive Agents and Trust in Virtual and Augmented Reality. In Proceedings of the 19th IEEE International Symposium on Mixed and Augmented Reality (ISMAR). Peer reviewed |
Bellman, K., BOTEV, J., Diaconescu, A., Esterle, L., Gruhl, C., Landauer, C., Lewis, P. R., Nelson, P. R., Pournaras, E., Stein, A., & Tomforde, S. (2020). Self-improving System Integration: Mastering Continuous Change. Future Generation Computer Systems. doi:10.1016/j.future.2020.11.019 Peer reviewed |
BOTEV, J., & Viegas Milani, A. (2020). Forest SaVR – A Virtual-Reality Application to Raise Awareness of Deforestation. In Proceedings of the 17th GI VR/AR Workshop (VAR). Peer reviewed |
BOTEV, J. (2020). Self-Integration in Mediated-Reality Systems: a Socio-Technical Perspective. In Proceedings of the 1st IEEE International Conference on Autonomic Computing and Self-Organizing Systems (ACSOS). Peer reviewed |
BOTEV, J., & Rodríguez Lera, F. J. (2020). Immersive Telepresence Framework for Remote Educational Scenarios. In Proceedings of the 22nd International Conference on Human-Computer Interaction (HCI International). Peer reviewed |
Perkis, A., Timmerer, C., Baraković, S., Baraković Husić, J., Bech, S., Bosse, S., BOTEV, J., Brunnström, K., Cruz, L., De Moor, K., de Polo Saibanti, A., Durnez, W., Egger-Lampl, S., Engelke, U., Falk, T. H., Hameed, A., Hines, A., Kojic, T., Kukolj, D., ... Zadtootaghaj, S. (2020). QUALINET White Paper on Definitions of Immersive Media Experience (IMEx). https://orbilu.uni.lu/handle/10993/44213 |
BOTEV, J., Stein, A., & Tomforde, S. (2019). 7th International Workshop on Self-Optimisation in Autonomic and Organic Computing Systems. In ARCS 2019 Workshop Proceedings. VDE Verlag. |
BOTEV, J., Mayer, J., & ROTHKUGEL, S. (2019). Immersive Mixed Reality Object Interaction for Collaborative Context-Aware Mobile Training and Exploration. In Proceedings of the 10th ACM Multimedia Systems Conference (MMSys) (pp. 4-9). doi:10.1145/3304113.3326117 Peer reviewed |
Barnes, C. M., Bellman, K., BOTEV, J., Diaconescu, A., Esterle, L., Gruhl, C., Landauer, C., Lewis, P. R., Nelson, P. R., Stein, A., Stewart, C., & Tomforde, S. (2019). CHARIOT – Towards a Continuous High-level Adaptive Runtime Integration Testbed. In Proceedings of the 13th IEEE International Conference on Self-Adaptive and Self-Organizing Systems (SASO). doi:10.1109/FAS-W.2019.00026 Peer reviewed |
BOTEV, J. (2019). Mixed Reality - Potential and Pitfalls for Representing History [Paper presentation]. International Workshop on Historicity of the Visuality and Image History: New Forms of Digital and Visual History/Humanities, Lviv, Ukraine. |
GREVISSE, C., MEDER, J. A. A., BOTEV, J., & ROTHKUGEL, S. (2018). Ontology Coverage Tool and Document Browser for Learning Material Exploration. In 2018 Thirteenth International Conference on Digital Information Management (ICDIM). IEEE. Peer reviewed |
Bellman, K., BOTEV, J., Diaconescu, A., Esterle, L., Gruhl, C., Landauer, C., Lewis, P. R., Stein, A., Tomforde, S., & Würtz, R. P. (2018). Self-Improving System Integration – Status and Challenges After Five Years of SISSY. In Proceedings of the 12th IEEE International Conference on Self-Adaptive and Self-Organizing Systems (SASO) (pp. 160-167). Peer reviewed |
Beal, J., Bencomo, N., & BOTEV, J. (2018). Message from the Program Committee Chairs. In Proceedings of the 12th IEEE International Conference on Self-Adaptive and Self-Organizing Systems (SASO). IEEE. |
Stein, A., Tomforde, S., & BOTEV, J. (2018). 6th International Workshop on Self-Optimisation in Autonomic and Organic Computing Systems. In ARCS 2018 Workshop Proceedings. VDE Verlag. |
BOTEV, J. (2018). Scientific Research on Self-Organising Systems - an Overview [Paper presentation]. Workshop on Self-Organising Systems in Art, Business and Science (SOS/ABS), Esch-sur-Alzette, Luxembourg. |
GREVISSE, C., BOTEV, J., & ROTHKUGEL, S. (2017). Learning Resource Management through Semantic Annotation Features in Popular Authoring Software. In ICERI 2017 Proceedings. IATED. Peer reviewed |
Bellman, K., BOTEV, J., Hildmann, H., Lewis, P. R., Marsh, S., Pitt, J., Scholtes, I., & Tomforde, S. (07 September 2017). Socially-Sensitive Systems Design. IEEE Technology and Society Magazine, 36 (3), 72-80. doi:10.1109/MTS.2017.2728727 Peer Reviewed verified by ORBi |
GREVISSE, C., BOTEV, J., & ROTHKUGEL, S. (2017). An Extensible and Lightweight Modular Ontology for Programming Education. In Advances in Computing - 12th Colombian Conference, CCC 2017, Cali, Colombia, September 19-22, 2017, Proceedings (pp. 358-371). Springer. doi:10.1007/978-3-319-66562-7_26 Peer reviewed |
GREVISSE, C., BOTEV, J., & ROTHKUGEL, S. (2017). Yactul: An Extensible Game-Based Student Response Framework for Active Learning. In Ponencias del XVIII Encuentro Internacional Virtual Educa, Colombia 2017. Peer reviewed |
GREVISSE, C., BOTEV, J., & ROTHKUGEL, S. (2017). Integration of Learning Material into an Advanced Project-Based Learning Support Platform. In INTED 2017 Proceedings. Peer reviewed |
BOTEV, J., & ROTHKUGEL, S. (2017). High-Precision Gestural Input for Immersive Large-Scale Distributed Virtual Environments. In Proceedings of the 8th ACM Multimedia Systems Conference (MMSys). doi:10.1145/3083207.3083209 Peer reviewed |
BOTEV, J., ROTHKUGEL, S., & Mayer, J. (2017). Contour Drawing and Detection for Collaborative Context-Aware Mobile Training and Exploration. In Proceedings of the 16th World Conference on Mobile and Contextual Learning (mLearn). doi:10.1145/3136907.3136910 Peer reviewed |
KLEIN, J., BOTEV, J., & ROTHKUGEL, S. (2017). Distributed Document Authoring for Location-Independent Collaborative Learning. In ICERI 2017 Proceedings (pp. 4399-4408). IATED. Peer reviewed |
KLEIN, J., BOTEV, J., & ROTHKUGEL, S. (2017). Concurrent Command and Consistency Management for Distributed Compound Document Authoring. In Proceedings of the 2017 IEEE 3rd International Conference on Collaboration and Internet Computing (pp. 34 - 40). IEEE. doi:10.1109/CIC.2017.00016 Peer reviewed |
KLEIN, J., BOTEV, J., & ROTHKUGEL, S. (2017). Concurrency-Based and User-Centric Collaboration for Distributed Compound Document Authoring. In Proceedings of the 2017 IEEE 21st International Conference on Computer Supported Cooperative Work in Design (CSCWD) (pp. 168-173). IEEE. doi:10.1109/CSCWD.2017.8066689 Peer reviewed |
KLEIN, J., BOTEV, J., & ROTHKUGEL, S. (2017). Enabling Near Real-Time Collaboration in a Distributed Multimedia Editing Environment. In Proceedings of the 12th International Workshop on Multimedia Technologies for E-Learning in conjunction with IEEE ISM 2017 (pp. 587 - 594). IEEE. doi:10.1109/ISM.2017.115 Peer reviewed |
BOTEV, J., Esch, M., & Scholtes, I. (2017). Fifth International Workshop on Self-Adaptive and Self-Organising Socio-Technical Systems (SASO^ST 2017). In Proceedings of the 9th IEEE International Conference on Self-Adaptive and Self-Organizing Systems (SASO). IEEE. |
BOTEV, J., & Ditzler, G. (2017). PhD Track / Doctoral Symposium. In Proceedings of the 9th IEEE International Conference on Self-Adaptive and Self-Organizing Systems (SASO). IEEE. |
BOTEV, J. (2017). Collective Dynamics and Self-Optimisation in Large-Scale Networked Computer Systems [Paper presentation]. 5th International Workshop on Self-Optimisation in Organic and Autonomic Computing Systems (SAOS), Vienna, Austria. |
Hamann, H., Khaluf, Y., BOTEV, J., Divband Soorati, M., Ferrante, E., Kosak, O., Montanier, J.-M., Mostaghim, S., Redpath, R., Timmis, J., Veenstra, F., Wahby, M., & Zamuda, A. (2016). Hybrid Societies: Challenges and Perspectives in the Design of Collective Behavior in Self-Organizing Systems. Frontiers in Robotics and AI, 3 (14). doi:10.3389/frobt.2016.00014 Peer reviewed |
Lewis, P. R., Bellman, K., BOTEV, J., Hildmann, H., Marsh, S., Pitt, J., Scholtes, I., & Tomforde, S. (2016). Socially-Sensitive Systems Design – Working Group on "Understanding Social Concepts in Self-Organising Systems". Dagstuhl Reports, 5 (11), 142-147. |
BOTEV, J. (2016). Demonstrating the CollaTrEx Framework for Collaborative Context-Aware Mobile Training and Exploration. In Proceedings of the International Conference on Educational Technologies (ICEduTech). Peer reviewed |
BOTEV, J., Marschall, R., & ROTHKUGEL, S. (2016). CollaTrEx – Collaborative Context-Aware Mobile Training and Exploration. In Proceedings of the International Conference on Design, Learning & Innovation (DLI). Peer reviewed |
KLEIN, J., BOTEV, J., & ROTHKUGEL, S. (2015). Layered Consistency Management for Advanced Collaborative Compound Document Authoring. In Proceedings of the 11th International Conference on Collaborative Computing: Networking, Applications and Worksharing (CollaborateCom). Peer reviewed |
BOTEV, J. (2015). Structural Balance and Optimized Connectivity in Peer-to-Peer Massively Multiuser Virtual Environments. In Proceedings of the 6th ACM Multimedia Systems Conference (MMSys). doi:10.1145/2723695.2723698 Peer reviewed |
BOTEV, J., ROTHKUGEL, S., & KLEIN, J. (2015). Socio-Inspired Design Approaches for Self-Adaptive and Self-Organizing Collaborative Systems. In Proceedings of the 9th IEEE International Conference on Self-Adaptive and Self-Organizing Systems (SASO). doi:10.1109/SASOW.2015.8 Peer reviewed |
BOTEV, J. (2014). Anonymity, Immediacy and Electoral Delegation in Socio-Technical Computer Systems. In Socioinformatics - The Social Impact of Interactions between Humans and IT (pp. 139-143). Springer International Publishing. Peer reviewed |
KIRSCH, L., GREVISSE, C., BOTEV, J., & ROTHKUGEL, S. (2014). Reusable Functional Modules for the Support of Active Learning. In Proceedings of the World Conference on Educational Media, Hypermedia and Telecommunications (EdMedia). Peer reviewed |
BOTEV, J. (2013). Anonymity, Immediacy and Electoral Delegation in Socio-Technical Networked Computer Systems. In Proceedings of the 43rd Annual Meeting of the Gesellschaft für Informatik (INFORMATIK) (pp. 1164). Gesellschaft für Informatik. Peer reviewed |
KIRSCH, L., BOTEV, J., & ROTHKUGEL, S. (2013). Context-based Authoring and Management of Documents. In Proceedings of the World Conference on E-Learning (E-Learn). Peer reviewed |
KIRSCH, L., BOTEV, J., & ROTHKUGEL, S. (2013). The Snippet Platform Architecture: Dynamic and Interactive Compound Documents. International Journal of Future Computer and Communication, 3 (3), 7. doi:10.7763/IJFCC.2014.V3.288 Peer reviewed |
KIRSCH, L., BOTEV, J., & ROTHKUGEL, S. (2012). The Snippet System - Reusing and Connecting Documents. In Proceedings of the 7th International Conference on Digital Information Management (ICDIM) (pp. 138-144). doi:10.1109/ICDIM.2012.6360103 Peer reviewed |
ATASHPENDAR, A., KIRSCH, L., BOTEV, J., & ROTHKUGEL, S. (2012). A Native Approach to Semantics and Inference in Fine-Grained Documents. In Proceedings of the 2nd Joint International Semantic Technology Conference (JIST). doi:10.1007/978-3-642-37996-3_18 Peer reviewed |
KIRSCH, L., BOTEV, J., & ROTHKUGEL, S. (2012). An Extensible Tool Set for Creating and Connecting Reusable Learning Resources. In In Proceedings of the World Conference on Educational Media, Hypermedia and Telecommunications (EdMedia). Peer reviewed |
KIRSCH, L., BOTEV, J., & ROTHKUGEL, S. (2012). Snippets and Component-Based Authoring Tools for Reusing and Connecting Documents. Journal of Digital Information Management, 10 (6), 399-409. Peer Reviewed verified by ORBi |
BOTEV, J. (2011). Sociality and Self-Organisation in Next-Generation Distributed Environments [Doctoral thesis, Unilu - University of Luxembourg]. ORBilu-University of Luxembourg. https://orbilu.uni.lu/handle/10993/15275 |
BOTEV, J., Ooi, W. T., & Scholtes, I. (2011). Getting Real - Self-Organized Resource Allocation on Second Life Avatar Traces. In Proceedings of the 10th IEEE International Symposium on Haptic Audio-Visual Environments and Games (HAVE) (pp. 170 - 175). IEEE. Peer reviewed |
BOTEV, J., & Milanesio, M. (2011). CoDE - An Application-Layer Framework for Confidentiality in Distributed Environments. In Proceedings of the 7th International Conference on Collaborative Computing: Networking, Applications and Worksharing (CollaborateCom) (pp. 458-465). ICST. doi:10.4108/icst.collaboratecom.2011.247130 Peer reviewed |
BOTEV, J., & ROTHKUGEL, S. (2011). FloRA - Flock-Based Resource Allocation for Decentralized Distributed Virtual Environments. In Proceedings of the 4th International ICST Conference on Simulation Tools and Techniques (SIMUTools) (pp. 257-264). ICST. Peer reviewed |
BOTEV, J., & Scholtes, I. (2010). A Self-Organized Resource Allocation Scheme for Decentralized Distributed Virtual Environments. In Proceedings of the 6th International Conference on Collaborative Computing: Networking, Applications and Worksharing (CollaborateCom) (pp. 1-7). ICST. doi:10.4108/icst.collaboratecom.2010.53 Peer reviewed |
ESCH, M., & BOTEV, J. (2010). Distance-Aware Avatar Interaction in Online Virtual Environments. In Proceedings of the 2nd International Conference on Advances in Future Internet (AFIN) (pp. 56-62). doi:10.1109/AFIN.2010.18 Peer reviewed |
Scholtes, I., BOTEV, J., ESCH, M., & Sturm, P. (2010). Epidemic Self-synchronization in Complex Networks of Kuramoto Oscillators. Advances in Complex Systems, 13 (1), 33 - 58. doi:10.1142/S0219525910002426 Peer Reviewed verified by ORBi |
BOTEV, J., ESCH, M., Schloss, H., Scholtes, I., & Sturm, P. (2010). HyperVerse: Simulation and Testbed Reconciled. International Journal of Advanced Media and Communication, 4 (2), 167 - 181. doi:10.1504/IJAMC.2010.032142 Peer Reviewed verified by ORBi |
Scholtes, I., BOTEV, J., ESCH, M., & Sturm, P. (2009). Epidemic Self-Synchronization in Complex Networks. In Proceedings of the 1st International Conference on Complex Sciences: Theory and Applications (Complex) (pp. 1794–1809). doi:10.1007/978-3-642-02469-6_56 Peer reviewed |
GRATZ, P., & BOTEV, J. (2009). Collaborative Filtering via Epidemic Aggregation in Distributed Virtual Environments. In Proceedings of the 5th International Conference on Collaborative Computing: Networking, Applications and Worksharing (CollaborateCom) (pp. 1-9). ICST. doi:10.4108/ICST.COLLABORATECOM2009.8278 Peer reviewed |
ESCH, M., BOTEV, J., Schloss, H., & Scholtes, I. (2009). Performance Evaluation of GP3 - A Grid-Based Spatial Index Infrastructure. In Proceedings of the 6th International Conference on Information Technology: New Generations (ITNG) (pp. 663–670). IEEE Computer Society. doi:10.1109/ITNG.2009.40 Peer reviewed |
ESCH, M., BOTEV, J., Schloss, H., & Scholtes, I. (2009). P2P-Based Avatar Interaction in Massive Multiuser Virtual Environments. In Proceedings of the 3rd International Conference on Complex, Intelligent and Software Intensive Systems (CISIS) (pp. 977–982). IEEE Computer Society. doi:10.1109/CISIS.2009.19 Peer reviewed |
Höhfeld, A., GRATZ, P., Beck, A., BOTEV, J., Schloß, H., & Scholtes, I. (2009). Self-Organizing Collaborative Filtering in Global-Scale Massive Multi-User Virtual Environments. In Proceedings of the 24th Annual ACM Symposium on Applied Computing (SAC) (pp. 1719–1723). ACM. doi:10.1145/1529282.1529668 Peer reviewed |
Schloss, H., Scholtes, I., BOTEV, J., ESCH, M., Höhfeld, A., & Sturm, P. (2009). Fuzzy Logic Supported Consistency Management in DDVEs. Electronic Communications of the EASST, 17. doi:10.14279/tuj.eceasst.17.202.186 Peer Reviewed verified by ORBi |
ESCH, M., BOTEV, J., Schloss, H., Höhfeld, A., Scholtes, I., & Zech, B. (2008). SimCon - A Simulation and Visualization Environment for Overlay Networks and Large-Scale Applications. In Proceedings of the 1st International Conference on Simulation Tools and Techniques for Communications, Networks and Systems (SIMUTools) (pp. 1–9). ICST. doi:10.4108/ICST.SIMUTOOLS2008.3038 Peer reviewed |
Schloss, H., BOTEV, J., ESCH, M., Höhfeld, A., Scholtes, I., & Sturm, P. (2008). Elastic Consistency in Decentralized Distributed Virtual Environments. In Proceedings of the 4th International Conference on Automated Solutions for Cross Media Content and Multi-channel Distribution (AXMEDIS) (pp. 249–252). IEEE Computer Society. doi:10.1109/AXMEDIS.2008.26 Peer reviewed |
Scholtes, I., BOTEV, J., ESCH, M., Höhfeld, A., Schloss, H., & Zech, B. (2008). TopGen - Internet Router-Level Topology Generation Based on Technology Constraints. In Proceedings of the 1st International Conference on Simulation Tools and Techniques for Communications, Networks and Systems (SIMUTools) (pp. 1–10). ICST. doi:10.4108/ICST.SIMUTOOLS2008.3008 Peer reviewed |
Scholtes, I., BOTEV, J., Höhfeld, A., Schloss, H., & ESCH, M. (2008). Awareness-Driven Phase Transitions in Very Large Scale Distributed Systems. In Proceedings of the 2nd International Conference on Self-Adaptive and Self-Organizing Systems (SASO) (pp. 25–34). IEEE Computer Society. doi:10.1109/SASO.2008.49 Peer reviewed |
Schloss, H., Oechsle, R., BOTEV, J., ESCH, M., Höhfeld, A., & Scholtes, I. (2008). HiOPS Overlay - Efficient Provision of Multicast in Peer-to-Peer Systems. In Proceedings of the 16th International Conference on Networks (ICON) (pp. 1-6). IEEE Computer Society. doi:10.1109/ICON.2008.4772570 Peer reviewed |
Scholtes, I., BOTEV, J., ESCH, M., & Sturm, P. (2008). Using Epidemic Hoarding to Minimize Load Delays in Distributed Virtual Environments. In Proceedings of the 4th International Conference on Collaborative Computing: Networking, Applications and Worksharing (CollaborateCom). Springer. Peer reviewed |
BOTEV, J., ESCH, M., Höhfeld, A., Schloss, H., Scholtes, I., & Sturm, P. (2008). HyperVerse - Towards a Self-Organizing and Sustainable Global-Scale Virtual Environment. In Proceedings of the 4th Microsoft Academic Days (MSAD). Microsoft Press. Peer reviewed |
BOTEV, J., Höhfeld, A., Schloss, H., Scholtes, I., Sturm, P., & ESCH, M. (2008). The HyperVerse - Concepts for a Federated and Torrent-Based '3D Web'. International Journal of Advanced Media and Communication, 2 (4), 331–350. doi:10.1504/IJAMC.2008.022219 Peer Reviewed verified by ORBi |
ESCH, M., BOTEV, J., Schloss, H., & Scholtes, I. (2008). GP3 - A Distributed Grid-Based Spatial Index Infrastructure for Massive Multiuser Virtual Environments. In Proceedings of the 14th IEEE International Conference on Parallel and Distributed Systems (ICPADS) (pp. 811–816). IEEE Computer Society. Peer reviewed |