Paper published in a book (Scientific congresses, symposiums and conference proceedings)
Getting Real - Self-Organized Resource Allocation on Second Life Avatar Traces
Botev, Jean; Ooi, Wei Tsang; Scholtes, Ingo
2011In Proceedings of the 10th IEEE International Symposium on Haptic Audio-Visual Environments and Games (HAVE)
Peer reviewed
 

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Details



Disciplines :
Computer science
Identifiers :
UNILU:UL-CONFERENCE-2011-285
Author, co-author :
Botev, Jean  ;  University of Luxembourg > Faculty of Science, Technology and Communication (FSTC) > Computer Science and Communications Research Unit (CSC)
Ooi, Wei Tsang;  National University of Singapore, Singapore
Scholtes, Ingo;  University of Trier, Germany
External co-authors :
no
Language :
English
Title :
Getting Real - Self-Organized Resource Allocation on Second Life Avatar Traces
Publication date :
2011
Event name :
4th International Workshop on Massively Multiuser Virtual Environments (MMVE 2011)
Event place :
Qinhuangdao, Hibei, China
Event date :
from 14-10-2011 to 17-10-2011
Main work title :
Proceedings of the 10th IEEE International Symposium on Haptic Audio-Visual Environments and Games (HAVE)
Publisher :
IEEE
ISBN/EAN :
978-1-4577-0499-4
Pages :
170 - 175
Peer reviewed :
Peer reviewed
Available on ORBilu :
since 10 January 2014

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