games; transportation; workshop; cars; entertainment
Abstract :
[en] This workshop deals with the potential that entertainment systems and games hold for the transportation context. Travelling by car, bus, plane or by foot can be frustrating and full of negative experiences, but also holds great potential for innovative entertainment application. New off the shelf technology offers great potential beyond old-fashioned rear seat entertainment systems with the sole purpose of keeping kids quiet. The richness of contextual factors and social situations have so far not sufficiently been exploited, which is why this workshop aims at discussing potentials for gaming in transportation.
Disciplines :
Computer science
Author, co-author :
Wilfinger, David; University of Salzburg
Meschtscherjakov, Alexander; University of Salzburg
Moser, Christiane; University of Salzburg
Tscheligi, Manfred; University of Salzburg
Sunström, Petra; Mobile Life Centre, Sweden
McCall, Roderick ; University of Luxembourg > Interdisciplinary Centre for Security, Reliability and Trust (SNT)
Language :
English
Title :
Workshop Introduction: Computer Entertainment in Cars and Transportation
Publication date :
November 2013
Event name :
Conference on Advances in Computer Entertainment, ACE 2013