dark patterns; deceptive design; manipulative design; teenagers; user experience; Dark pattern; Deceptive design; Design practice; E- commerces; Manipulative design; Network video; Semi structured interviews; Teenager; Users' experiences; Video-games; Software
Abstract :
[en] Manipulative and deceptive design practices are ubiquitous, impacting technology users in various ways across several domains. Certain groups are likely more susceptible to these impacts but have not received sufcient attention yet. In this paper, we seek to characterize one such understudied group, describing teenagers’ experience of manipulative design. We conducted semi-structured interviews with six teenagers between 15 and 17 years old, to understand their daily interactions with manipulative designs in three contexts: social networks, video games, and e-commerce. Using refexive thematic analysis, our fndings describe how risk is a shared experience for teenagers, and interrogate how teenagers’ personal and social context shape their experience of risk. We relate our fndings to existing knowledge about how the general population is impacted by manipulative design practices and consider opportunities to further understand and support the experiences of teenagers and other vulnerable groups.
Disciplines :
Computer science
Author, co-author :
Chamorro, Lorena Sánchez; University of Luxembourg, Esch-sur-Alzette, Luxembourg
LALLEMAND, Carine ; University of Luxembourg > Faculty of Humanities, Education and Social Sciences (FHSE) > Department of Behavioural and Cognitive Sciences (DBCS) > Cognitive Science and Assessment
Gray, Colin M. ; Indiana University, Bloomington, United States
External co-authors :
yes
Language :
English
Title :
“My Mother Told Me These Things are Always Fake” — Understanding Teenagers’ Experiences with Manipulative Designs
Publication date :
July 2024
Event name :
Designing Interactive Systems Conference
Event place :
Copenhagen, Dnk
Event date :
01-07-2024 => 05-07-2024
Audience :
International
Main work title :
Proceedings of the 2024 ACM Designing Interactive Systems Conference, DIS 2024
ACM Special Interest Group on Computer-Human Interaction (ACM SIGCHI)
Funding text :
We want to express our gratitude to the participants that participated in this study for their generosity. We also want to thank the members of \u201CLa Rueca Asociaci\u00F3n Social y Cultural\u201D for opening their doors to this collaboration and allowing us to learn from them. We thank the anonymous reviewers for their detailed constructive feedback, and Joshua Dawson and Sophie Doublet for their support in proofreading the manuscript. This research is funded by the Luxembourg National Research Fund FNR grant IS/14717072 Deceptive Patterns Online (Decepticon).
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