International Symposium on Augmented and Virtual Reality in Mathematics Education
2022-10-06 to 2022-10-07
University of Siegen
Online
Germany
[en] School activities integrating students’ environments into teaching aim to develop skills and strategies to solve problems in real-world situations and can be useful in hybrid teaching. Such activities can encourage and motivate exploring skills in Science, Technology, Engineering, Arts, and Mathematics (STEAM). Hybrid teaching usually uses technologies and connects virtual and physical worlds. We use technologies like 3D modelling for Augmented Reality (AR) or 3D printing with GeoGebra and created an exercise introducing them in a lecture for pre-service mathematics students. The exercise combines the possibility to introduce these technologies, can be used in hybrid teaching and connects to the Austrian mathematics curriculum. The exercise consists of 3D modelling mathematical mazes that can be explored using AR on handheld devices and can also be 3D printed. We used it in online, offline and hybrid scenarios with pre- and in-service teachers and will show resulting presentations of teacher projects.
Researchers ; Professionals ; Students ; General public