Reference : Exploring the Design Space of InterActive Urban Environments: Triggering physical act...
Scientific congresses, symposiums and conference proceedings : Paper published in a journal
Social & behavioral sciences, psychology : Multidisciplinary, general & others
http://hdl.handle.net/10993/49159
Exploring the Design Space of InterActive Urban Environments: Triggering physical activity through embedded technology
English
Van Renswouw, L. [Eindhoven University of Technology, Eindhoven, Netherlands]
Vos, S. [Eindhoven University of Technology, Fontys University of Applied Sciences, Eindhoven, Netherlands]
Van Wesemael, P. [Eindhoven University of Technology, Eindhoven, Netherlands]
Lallemand, Carine mailto [University of Luxembourg > Faculty of Humanities, Education and Social Sciences (FHSE) > Department of Behavioural and Cognitive Sciences (DBCS)]
2021
DIS 2021 - Proceedings of the 2021 ACM Designing Interactive Systems Conference: Nowhere and Everywhere
Association for Computing Machinery, Inc
955-969
Yes
No
International
DIS '21: Designing Interactive Systems Conference 2021
From 28-06-2021 to 02-07-2021
[en] Design space ; InterActive environment ; Interactive Technology ; Physical activity ; Urban environment ; Urban planning ; Digital technologies ; Embedded technology ; Healthy lifestyles ; Interactive Environments ; Interactive technology ; Technological opportunity ; Urban environments ; Behavioral research
[en] Promoting healthy lifestyles is an essential endeavor for public health. The design of active urban environments can be an effective medium to nudge people into moving. With technology increasingly integrated into our daily lives, designers have access to more data than ever. In this pictorial, we explore the design space of interActive environments (contraction of ginteractive' and gactive'); places designed to increase the physical activity of users or passers-by through the use of interactive technology. Through sketches, a benchmark of existing concepts and an analysis of designed artefacts, we map the different intervention levels, interaction modalities, behavior change strategies and technological opportunities to design such interActive environments. With this work, we invite the community to consider how digital technology can help understand and shape human behavior in urban environments, and provide inspiration to designers and practitioners. © 2021 Owner/Author.
Researchers ; Professionals
http://hdl.handle.net/10993/49159
10.1145/3461778.3462137
9781450384766

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