Reference : Reliving the Experience of Visiting a Gallery: Methods for Evaluating Informal Learni...
Scientific congresses, symposiums and conference proceedings : Paper published in a book
Engineering, computing & technology : Multidisciplinary, general & others
http://hdl.handle.net/10993/46442
Reliving the Experience of Visiting a Gallery: Methods for Evaluating Informal Learning in Games for Cultural Heritage
English
Kontiza, Kalliopi [University College London - UCL]
Liapis, Antonios [University of Malta]
Jones, Catherine mailto [University of Luxembourg > Faculty of Humanities, Education and Social Sciences (FHSE) > Department of Geography and Spatial Planning (DGEO) >]
15-Sep-2020
Proceedings of DG '20: International Conference on the Foundations of Digital Games
Liapis, Antonios
Kyburz, Penny
Volz, Vanessa
Khosmood, Foaad
Lopes, Phil
Yannakakis, Georgios N.
ACM DIgital Library
1-11
Yes
International
978-1-4503-8807-8
FDG '20: International Conference on the Foundations of Digital Games
15-09-2020
ACM
Bugibba
Malta
[en] Refelction ; Evaluation ; User-Interaction
Researchers ; Students
http://hdl.handle.net/10993/46442
https://dl.acm.org/doi/abs/10.1145/3402942.3403009
The original publication is available at ACM digital library
H2020 ; 693150 - CROSSCULT - CrossCult: Empowering reuse of digital cultural heritage in context-aware crosscuts of European history

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