Reference : Mit Guerilla zum Prototypen |
Diverse speeches and writings : Article for general public | |||
Engineering, computing & technology : Computer science | |||
Computational Sciences | |||
http://hdl.handle.net/10993/41582 | |||
Mit Guerilla zum Prototypen | |
German | |
[en] Guerrilla-style UX design | |
Rohles, Björn ![]() | |
2019 | |
t3n – Digital Pioneers | |
yeebase | |
56 | |
No | |
National | |
1861-339X | |
Hannover | |
Germany | |
[en] User Experience ; Guerilla UX ; UX design | |
[de] Wenig Geld, kaum Zeit und dennoch eine super User-Experience? Das klingt zu schön, um wahr zu sein. Doch der Guerilla-UX-Designprozess verspricht genau das. Teil 2 meiner Reihe über Guerilla-UX widmet sich der Exploration von Nutzerbedürfnissen, der Ideenfindung und dem Prototyping. | |
[en] Little money, little time and still a great user experience? That sounds too good to be true. But the Guerilla-style UX design process promises exactly that. Part 2 of my series on Guerilla-UX is dedicated to exploring user needs, brainstorming, and prototyping. | |
http://hdl.handle.net/10993/41582 |
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