Article (Scientific journals)
Unfair play? Video games as exploitative monetized services: An examination of game patents from a consumer protection perspective
King, Daniel L.; Delfabbro, Paul H.; Gainsbury, Sally M. et al.
2019In Computers in Human Behavior, 101, p. 131-143
Peer reviewed
 

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Keywords :
Video game; In-game purchasing; Microtransaction; Predatory monetization; Consumer protection; Gaming disorder
Abstract :
[en] ABSTRACT Video games as a consumer product have changed significantly with the advent of in-game purchasing systems (e.g., microtransactions, ‘loot boxes’). This review examines consumer protections related to in-game purchasing by anticipating some of the potential design strategies that might contribute to higher risk consumer behavior. Attention was directed towards the analysis of patents for potential in-game purchasing systems, with 13 identified on Google Patents. The design features were analysed in relation to the consumer rights and guarantees described in the terms of use agreements of the patent assignees. The analysis revealed that some in-game purchasing systems could be characterized as unfair or exploitative. These systems describe tactics that capitalize on informational advantages (e.g., behavioral tracking) and data manipulation (e.g., price manipulation) to optimize offers to incentivize continuous spending, while offering limited or no guarantees or protections (e.g., refund entitlement), with the potential to exploit vulnerable players (e.g., adolescents, problematic gamers). These findings are critically discussed in relation to behavioral economics, addiction psychology, and the clinical conceptualization of gaming disorder. Appropriate policy and consumer protection measures, psychologically informed interventions, and ethical game design guidelines are needed in order to protect the interests and wellbeing of consumers.
Disciplines :
Social & behavioral sciences, psychology: Multidisciplinary, general & others
Author, co-author :
King, Daniel L.
Delfabbro, Paul H.
Gainsbury, Sally M.
Dreier, Michael
Greer, Nancy
Billieux, Joël ;  University of Luxembourg > Faculty of Language and Literature, Humanities, Arts and Education (FLSHASE) > Integrative Research Unit: Social and Individual Development (INSIDE)
External co-authors :
yes
Language :
English
Title :
Unfair play? Video games as exploitative monetized services: An examination of game patents from a consumer protection perspective
Publication date :
2019
Journal title :
Computers in Human Behavior
ISSN :
0747-5632
Publisher :
Elsevier, United Kingdom
Volume :
101
Pages :
131-143
Peer reviewed :
Peer reviewed
Available on ORBilu :
since 17 July 2019

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