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Game-Theoretic Foundations for Norms
Boella, Guido; van der Torre, Leon
2006In Procs. of Artificial Intelligence Studies
Peer reviewed
 

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Keywords :
game-theoretic foundations
Abstract :
[en] In this paper we study game-theoretic foundations for norms. We assume that a norm is a mechanism to obtain desired multi-agent system behavior, and must therefore under normal or typical circumstances be fulfilled by a range of agent types, such as norm internalizing agents, respectful agents fulfilling norms if pos- sible, and selfish agents obeying norms only due to the associated sanctions.
Disciplines :
Computer science
Identifiers :
UNILU:UL-CONFERENCE-2009-132
Author, co-author :
Boella, Guido
van der Torre, Leon ;  University of Luxembourg > Faculty of Science, Technology and Communication (FSTC) > Computer Science and Communications Research Unit (CSC)
External co-authors :
yes
Language :
English
Title :
Game-Theoretic Foundations for Norms
Publication date :
2006
Event name :
Procs. of Artificial Intelligence Studies
Event date :
2006
Main work title :
Procs. of Artificial Intelligence Studies
Collection name :
3(26)
Pages :
39–51
Peer reviewed :
Peer reviewed
Commentary :
3(26) 26
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