Profil

SCHMÜCK Emmanuel

Main Referenced Co-authors
CARDOSO-LEITE, Pedro  (4)
Schrater, Paul (3)
ANSARINIA, Morteza  (2)
Flemming, Rory (2)
Bavelier, Daphne (1)
Main Referenced Disciplines
Social & behavioral sciences, psychology: Multidisciplinary, general & others (3)
Neurosciences & behavior (1)

Publications (total 4)

The most downloaded
1 downloads
Schmück, E., Flemming, R., Schrater, P., & Cardoso-Leite, P. (2019). Principles underlying the design of a cognitive training game as a research framework. In 2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) (pp. 1--2). doi:10.1109/VS-Games.2019.8864551 https://hdl.handle.net/10993/46445

The most cited

2 citations (Scopus®)

Schmück, E., Flemming, R., Schrater, P., & Cardoso-Leite, P. (2019). Principles underlying the design of a cognitive training game as a research framework. In 2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) (pp. 1--2). doi:10.1109/VS-Games.2019.8864551 https://hdl.handle.net/10993/46445

Cardoso-Leite, P., Ansarinia, M., Schmück, E., & Bavelier, D. (2021). Training Cognition with Video Games. In K. Cohen Kadosh (Ed.), The Oxford Handbook of Developmental Cognitive Neuroscience. Oxford University Press. doi:10.1093/oxfordhb/9780198827474.013.38
Peer reviewed

Defossez, A., Ansarinia, M., Clocher, B., Schmück, E., Schrater, P., & Cardoso-Leite, P. (2020). The Structure of Behavioral Data. ORBilu-University of Luxembourg. https://orbilu.uni.lu/handle/10993/46533.

Flemming, R., Schmück, E., Mussack, D., Cardoso-Leite, P., & Schrater, P. (2019). A generalizable performance evaluation model of driving games via risk-weighted trajectories. In Proceedings of The 12th International Conference on Educational Data Mining (EDM 2019) (pp. 551).
Peer reviewed

Schmück, E., Flemming, R., Schrater, P., & Cardoso-Leite, P. (2019). Principles underlying the design of a cognitive training game as a research framework. In 2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) (pp. 1--2). doi:10.1109/VS-Games.2019.8864551
Peer reviewed

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