Reference : Escaping in digital games: The relationship between playing motives and addictive ten...
Scientific journals : Article
Social & behavioral sciences, psychology : Social, industrial & organizational psychology
http://hdl.handle.net/10993/6609
Escaping in digital games: The relationship between playing motives and addictive tendencies in males
English
Kneer, Julia mailto [Erasmus University Rotterdam, The Netherlands]
Glock, Sabine mailto [University of Luxembourg > Faculty of Language and Literature, Humanities, Arts and Education (FLSHASE) > Languages, Culture, Media and Identities (LCMI) >]
2013
Computers in Human Behavior
Pergamon Press - An Imprint of Elsevier Science
29
1415-1420
Yes (verified by ORBilu)
International
0747-5632
[en] problematic playing behavior ; explicit playing motives ; implicit playing motives ; implicit and explicit measurements
[en] Problematic playing behaviour in terms of addiction is well known to be associated with specific traits
(e.g., self-esteem) and weak social settings (e.g., negative relationships). What remains unclear is the
impact of playing motives on addictive tendencies. We investigated how playing motives were related
to problematic playing behaviour. Using ratings indicating explicit motives and response latencies indicating
the activation of implicit motives, we investigated Yee’s (2006) three main playing motives: social
interaction, achievement, and immersion. All three implicit motives were found to be highly activated
among problematic players while only explicit immersion was judged as less important by non-problematic
and excessive players. In addition, implicit immersion together with explicit immersion and playing
hours were found to be strong predictors for problematic playing behaviour. We discuss motives, especially
immersion, as possible risk factors for addictive tendencies when motives become internalised and
therefore automatically activated by thoughts about digital games.
http://hdl.handle.net/10993/6609

File(s) associated to this reference

Fulltext file(s):

FileCommentaryVersionSizeAccess
Limited access
kneer_glock_13.pdfThis article does not exactly replicate the final version published in the journal [Journal of Media Psychology]. It is not a copy of the original published article and is not suitable for citation.Author preprint214.84 kBRequest a copy

Bookmark and Share SFX Query

All documents in ORBilu are protected by a user license.