Audio-based localization; computer-supported learning; human cognitive functions; spatial navigation
Abstract :
[en] The present paper introduces Audioworld, a novel game-like application for goal-oriented computer-supported learning (CSL). In Audioworld, participants localize sound emitting objects depending on their spatial position. Audioworld serves as a flexible low cost test bed for a broad range of human cognitive functions. This comprises the systematic training of spatial navigation and localization skills, but also of verbal skills and phonetic knowledge known to be essential in grammar literacy, for example. The general applicability of Audioworld was confirmed in a pilot study: users rated the overall application concept novel, entertaining, and rewarding.
Disciplines :
Social, industrial & organizational psychology
Identifiers :
UNILU:UL-CONFERENCE-2011-211
Author, co-author :
MELZER, André ; University of Luxembourg > Faculty of Language and Literature, Humanities, Arts and Education (FLSHASE) > Integrative Research Unit: Social and Individual Development (INSIDE)
Kindsmüller, M. C.; Universität Trier, Deutschland
Herczeg, M.; Universität zu Lübeck, Deutschland
Language :
English
Title :
Audioworld: A spatial audio tool for acoustic and cognitive learning
Publication date :
2010
Event name :
5th International Workshop, HAID 2010
Event place :
Copenhagen, Denmark
Event date :
2010
Main work title :
In R. Nordahl et al. (Eds.), HAID 2010, LNCS 6306, pp. 46–54.
Brewster, S.: Nonspeech auditory input. In: Jacko, J.A., Sears, A. (eds.) The Human-Computer Interaction Handbook, pp. 220-239. Lawrence Erlbaum Associates, Inc., Mahwah (2003)
Fang, X., Xu, S., Brzezinski, J., Chan, S.C.: A Study of the Feasibility and Effectiveness of Dual-Modal Information Presentations. International Journal of Human-Computer Interaction 20, 3-17 (2006) (Pubitemid 43446552)
Shneiderman, B., Plaisant, C.: Designing the User Interface, 4th edn. Pearson, Boston (2005)
Kennel, A., Perrochon, L., Darvishi, A.: WAB: World Wide Web Access for Blind and Visually Impaired Computer Users. In: Proc. of ACM SIGCAPH, vol. 55, pp. 10-15. ACM Press, New York (1996)
Blauert, J.: Spatial Hearing: The Psychophysics of Human Sound Localization. The MIT Press, Cambridge (1997)
Braasch, J.: Modelling of Binaural Hearing. In: Blauert, J. (ed.) Communication Acoustics, pp. 75-103. Springer, Berlin (2005)
Naef, M., Staadt, O., Gross, M.: Spatialized Audio Rendering for Immersive Virtual Environments. In: Proc. of VRST 2002, pp. 65-72. ACM Press, New York (2002)
Novo, P.: Auditory Virtual Environments. In: Blauert, J. (ed.) Communication Acoustics, pp. 277-297. Springer, Berlin (2005)
Flavell, J.H., Botkin, P.T., Fry, C.L., Wright, J.W., Jarvis, P.E.: The development of role-taking and communication skills in children. Wiley, New York (1968)
Baddeley, A.: Working Memory. Oxford University Press, Oxford (1986)
Mynatt, E.D.: Designing with Auditory Icons: How Well Do We Identify Auditory Cues? In: Proc. of CHI 1994, pp. 269-270. ACM Press, New York (1996)
Friberg, J., Gärdenfors, D.: Audio Games: New Perspectives on Game Audio. In: Proc. of ACE 2004, Singapore, June 3-5, pp. 148-154. ACM Press, New York (2004)
Snowling, M.J.: Phonemic Deficits in Developmental Dyslexia. Psychological Research 43(2), 219-234 (1981)