Reference : Dissociation in Problematic Gaming: a Systematic Review
Scientific journals : Article
Social & behavioral sciences, psychology : Treatment & clinical psychology
Dissociation in Problematic Gaming: a Systematic Review
Guglielmucci, Fanny []
Monti, Massimiliano []
Franzoi, Isabella G. []
Santoro, Gianluca []
Granieri, Antonella []
Billieux, Joël mailto [University of Luxembourg > Faculty of Language and Literature, Humanities, Arts and Education (FLSHASE) > Integrative Research Unit: Social and Individual Development (INSIDE) >]
Schimmenti, Adriano []
Current Addiction Reports
[en] Problem Gaming ; Dissociation ; Game transfer phenomena ; Escapism ; Gaming disorder
[en] Purpose of Review The present article consists of a systematic review of recent (2007–2018) empirical studies addressing the
relationship between problematic gaming and dissociation. Nineteen peer-reviewed empirical studies that examined the relationship
between problematic gaming and dissociation were identified.
Recent Findings The findings suggest that excessive video game use is linked to a variety of dissociative phenomena (e.g.
depersonalisation experiences, escapism, psychotic-like experiences, game transfer phenomena).
Summary Dissociative experiences are associated with problematic gaming. The findings support the hypothesis that problematic
video game use can represent a maladaptive coping strategy onwhich people can rely to escape from disturbing mental states,
adverse emotions or real-life problems. In these circumstances, dissociative symptoms might represent the side effects of an
alteration in consciousness that is generated by excessive video game use. However, further research (especially experimental and
longitudinal) is required in order to establish a potential causal link between problematic gaming patterns and dissociation.

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