Article (Scientific journals)
Game over for first-person shooter games? The impact of playing experience on aggression
Glock, Sabine; Kneer, Julia
2009In Journal of Media Psychology, 21 (1), p. 151-160
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Keywords :
aggression; violent digital games; associative networks
Abstract :
[en] Because of recent school shootings, there has been a broad public discussion on whether playing violent digital games causes aggression. Current empirical findings of media violence research on aggression are ambiguous. It is also unclear whether the positive correlation is due to active playing or to media reports. Media reports may lead people who do not play (nonplayers) to associate violent digital games with aggression, while active players (long-term players) may have differentiated knowledge structures. Therefore, we conducted an experiment to investigate the relationship between the concepts “violent digital game” and “aggression” for long-term players and nonplayers. Long-term players, nonprimed, and primed nonplayers performed two lexical decision tasks before and after playing “Unreal Tournament.” While priming “violent digital game” activated the concept “aggression” for nonplayers, active playing had no impact at all. The individual knowledge about these games had stronger impact on psychological responses than playing a violent digital game.
Disciplines :
Social, industrial & organizational psychology
Identifiers :
UNILU:UL-ARTICLE-2010-277
Author, co-author :
Glock, Sabine ;  University of Luxembourg > Faculty of Language and Literature, Humanities, Arts and Education (FLSHASE) > Languages, Culture, Media and Identities (LCMI)
Kneer, Julia
Language :
English
Title :
Game over for first-person shooter games? The impact of playing experience on aggression
Publication date :
2009
Journal title :
Journal of Media Psychology
ISSN :
2151-2388
Publisher :
Hogrefe
Volume :
21
Issue :
1
Pages :
151-160
Peer reviewed :
Peer Reviewed verified by ORBi
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