![]() Kracheel, Martin ![]() ![]() ![]() Presentation (2014, September 30) Detailed reference viewed: 265 (26 UL)![]() Kracheel, Martin ![]() ![]() ![]() Scientific Conference (2014, September 30) The project aims to produce a pervasive, gamified system that tries to incentivize mobility behaviour change by offering alternative activities in contrast to usual journeys in such way that it will ... [more ▼] The project aims to produce a pervasive, gamified system that tries to incentivize mobility behaviour change by offering alternative activities in contrast to usual journeys in such way that it will reduce traffic, emissions and, in the end, save money. The alternatives, for example, such as taking different modes of transport, are incentivised through gamification. In order to develop this pervasive system, we analysed existing mobility patterns of commuters in Luxembourg. The methodology that we developed consists of a questionnaire, a smartphone application and focus group interviews. This paper presents the findings of the questionnaire and how they influence the design of the gamified pervasive application. [less ▲] Detailed reference viewed: 260 (15 UL) |
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