![]() Temperoni, Alessandro ![]() ![]() ![]() in Proceedings of the 6th Joint International Conference on Data Science Management of Data (10th ACM IKDD CODS and 28th COMAD) (2023) Detailed reference viewed: 38 (9 UL)![]() ; Temperoni, Alessandro ![]() ![]() Scientific Conference (2022, November 30) Chess and Artificial Intelligence (AI) have always been connected together as the game naturally challenges the ability of a computer to think. In this work, we present a novel chess game using AI and 3D ... [more ▼] Chess and Artificial Intelligence (AI) have always been connected together as the game naturally challenges the ability of a computer to think. In this work, we present a novel chess game using AI and 3D technology for the implementation of the engine as well as for the physical installation of the game. For the engine, the Minimax algorithm is utilized to calculate the best possible move. The game is installed at the ”AI and Art” exhibition in the Computational Creativity Hub (CCH) of the University of Luxembourg. [less ▲] Detailed reference viewed: 37 (4 UL)![]() ; Temperoni, Alessandro ![]() ![]() in Advances in Knowledge Discovery and Data Mining - 26th Pacific-Asia Conference, PAKDD 2022, Chengdu, China, May 16-19, 2022, Proceedings, Part II. (2022, May 18) Detailed reference viewed: 25 (1 UL)![]() ; Temperoni, Alessandro ![]() ![]() in Proceedings of Machine Learning Research (2021, November 17) Detailed reference viewed: 21 (0 UL) |
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