![]() Infanti, Alexandre ![]() in Journal of Behavioral Addictions (2022, August 03) Background and aims: Cyberchondria is characterized by repeated and compulsive online searches for health information, resulting in increased health anxiety and distress. This behavior has been considered ... [more ▼] Background and aims: Cyberchondria is characterized by repeated and compulsive online searches for health information, resulting in increased health anxiety and distress. This behavior has been considered an emerging public health issue, which may have been exacerbated by the COVID-19 pandemic. The present study aimed to investigate changes in the severity of cyberchondria during the pandemic and identify predictors of cyberchondria at this time. Method: Self-reported data on cyberchondria severity (before and during the pandemic), attachment style, impulsivity traits, somatic symptoms, COVID-19-related fears, health anxiety, and intolerance of uncertainty were collected from 725 participants using an online survey distributed in French-speaking European countries during the first wave of the COVID-19 pandemic. Results: COVID-19 pandemic affected various facets of cyberchondria: cyberchondria-related distress and interference with functioning increased, whereas the reassurance facet of cyberchondria decreased. Using supervised machine learning regression analyses, the specific COVID-19-related fears and health anxiety emerged as the strongest predictors of cyberchondria-related distress and interference with functioning during the pandemic. Conclusions: These findings provide evidence about the impact of the COVID-19 pandemic on cyberchondria and identify factors that should be considered in efforts to prevent and manage cyberchondria at times of public health crises. In addition, the findings have implications for the conceptualization and future assessment of cyberchondria. [less ▲] Detailed reference viewed: 35 (6 UL)![]() ; ; et al in Neuroscience and biobehavioral reviews (2020), 108 Learning psycho(bio)logy has developed a solid corpus of evidence and theory regarding behavior control modes. The present article briefly reviews that literature and its influence on recent models in ... [more ▼] Learning psycho(bio)logy has developed a solid corpus of evidence and theory regarding behavior control modes. The present article briefly reviews that literature and its influence on recent models in which the transition from goal-directed to compulsive behavior is identified as the main process underlying substance use disorders. This literature is also relevant to non-substance addictive disorders, and serves as basis to propose a restricted definition of behavioral addiction relying on the presence of behavior-specific compulsivity. Complementarily, we consider whether some activities can become disordered while remaining mostly goal-driven. Based on reinforcement learning models, relative outcome utility computation is proposed as an alternative mechanism through which dysfunctional behaviors (even not qualifying as addictive) can override adaptive ones, causing functional impairment. Beyond issues of conceptual delimitation, recommendations are made regarding the importance of identifying individual etiological pathways to dysregulated behavior, the necessity of accurately profiling at-risk individuals, and the potential hazards of symptom-based diagnosis. In our view, the validity of these recommendations does not depend on the position one takes in the nosological debate. [less ▲] Detailed reference viewed: 138 (2 UL)![]() Flayelle, Maèva ![]() ![]() in Current Psychiatry Research and Reviews (2019), 15(1), 72-73 Detailed reference viewed: 132 (1 UL)![]() ; Billieux, Joël ![]() in Australian & New Zealand Journal of Psychiatry (2018), 52(5), 408-409 Behaviours that are performed compulsively and repetitively and are associated with certain negative consequences have been a conceptual challenge for psychopathology. They are usually labelled as ... [more ▼] Behaviours that are performed compulsively and repetitively and are associated with certain negative consequences have been a conceptual challenge for psychopathology. They are usually labelled as behavioural addictions, although this term has been vague, misused and applied to an exceptionally wide variety of activities (Starcevic, 2016). A similar trend to medicalise problematic behaviours has appeared more recently, with an emergence of ‘selfitis’ (Balakrishnan and Griffiths, in press). This article draws attention to these troublesome tendencies and aims to shed more light on their origin and implications. [less ▲] Detailed reference viewed: 233 (2 UL)![]() ; ; et al in Journal of clinical medicine (2018), 7(7), 177 Although it has been proposed that problematic Internet use (PIU) may represent a dysfunctional coping strategy in response to negative emotional states, there is a lack of experimental studies that ... [more ▼] Although it has been proposed that problematic Internet use (PIU) may represent a dysfunctional coping strategy in response to negative emotional states, there is a lack of experimental studies that directly test how individuals with PIU process emotional stimuli. In this study, we used an emotional Stroop task to examine the implicit bias toward positive and negative words in a sample of 100 individuals (54 females) who also completed questionnaires assessing PIU and current affect states. A significant interaction was observed between PIU and emotional Stroop effects (ESEs), with participants who displayed prominent PIU symptoms showing higher ESEs for negative words compared to other participants. No significant differences were found on the ESEs for positive words among participants. These findings suggest that PIU may be linked to a specific emotional interference with processing negative stimuli, thus supporting the view that PIU is a dysfunctional strategy to cope with negative affect. A potential treatment implication for individuals with PIU includes a need to enhance the capacity to process and regulate negative feelings. [less ▲] Detailed reference viewed: 135 (0 UL)![]() ; ; et al in Psychology of Addictive Behaviors : Journal of the Society of Psychologists in Addictive Behaviors (2018), 32(5), 564-572 An important ongoing debate in the addiction field is whether certain technologymediated behaviors constitute tenable and independent constructs. This study investigated whether problematic technology ... [more ▼] An important ongoing debate in the addiction field is whether certain technologymediated behaviors constitute tenable and independent constructs. This study investigated whether problematic technology-mediated behaviors could be conceptualized as a spectrum of related, yet distinct disorders (spectrum hypothesis), using the network approach that considers disorders as networks of symptoms. We used data from the Cohort Study on Substance Use and Risk Factors (C-SURF), with a representative sample of young Swiss men (subsample of participants engaged in technology-mediated behaviors, n=3,404). Four technology-mediated addictive behaviors were investigated using symptoms derived from the DSM-5 and the component model of addiction: Internet, smartphone, gaming, and cybersex. Network analyses included network estimation and visualization, community detection tests, and centrality indices. The network analysis identified four distinct clusters corresponding to each condition, but only Internet addiction had numerous relationships with the other behaviors. This finding, along with the finding that there were few relationships between the other behaviors, suggests that smartphone addiction, gaming addiction, and cybersex addiction are relatively independent constructs. Internet addiction was often connected with other conditions through the same symptoms, suggesting that it could be conceptualized as an “umbrella construct,” i.e., a common vector that mediates specific online behaviors. The network analysis thus provides a preliminary support to the spectrum hypothesis and the focus on the specific activities performed online, while showing that the construct of “Internet addiction” is inadequate. [less ▲] Detailed reference viewed: 292 (3 UL)![]() ; Billieux, Joël ![]() in The Australian and New Zealand journal of psychiatry (2018), 52(10), 919-920 Detailed reference viewed: 119 (0 UL)![]() ; ; et al in International Gambling Studies (2018), 18(3), 512-525 Most gambling studies have a gender-blind research approach, although a large body of scientific evidence suggests that gambling in females is on the rise and that males and females have different ... [more ▼] Most gambling studies have a gender-blind research approach, although a large body of scientific evidence suggests that gambling in females is on the rise and that males and females have different gambling behaviours and experience specific gambling-related harm. This study addressed these gender differences using a network analysis, an innovative approach considering disorders/concepts as dynamic systems of interacting symptoms/items. Data on gambling activities, problem gambling, substance use and mental health were collected in a representative sample of French adult gamblers (n = 8805). The study capitalized on the network analysis directly to compare associations of specific gambling activities with gambling disorder symptoms separately for both genders. The network analysis revealed that problem gambling was strongly associated with gambling machines among females, whereas it was related to sports betting, poker and casino games among males. The networks that included substance use and mental health showed that substance use was related to specific gambling activities. These findings confirm the links between various gender specific gambling patterns and problem gambling and suggest a need to consider these gender differences to improve prevention efforts. More broadly, the present study further supports the importance of gender differences for gambling research and policy. [less ▲] Detailed reference viewed: 155 (1 UL)![]() ; Billieux, Joël ![]() in Journal of Behavioral Addictions (2018), 7(3), 522-525 Regulation of gaming is largely based on the perception of gaming-related harm. This perception varies from one country to another and does not necessarily correspond to the real gaming-related harm. It ... [more ▼] Regulation of gaming is largely based on the perception of gaming-related harm. This perception varies from one country to another and does not necessarily correspond to the real gaming-related harm. It is argued that there is a crucial need to define and assess domains of this harm in order to introduce policies that regulate gaming. Such policies would ideally be targeted at individuals at risk for problematic gaming and would be based more on educational efforts than on restrictive measures. The role of gaming industry in the regulation of gaming would depend on the more precise estimates of gaming-related harm. [less ▲] Detailed reference viewed: 87 (2 UL)![]() ; Billieux, Joël ![]() in Clinical Neuropsychiatry (2017), 14(1), 5-10 Detailed reference viewed: 246 (0 UL)![]() ; ; et al in Addiction (Abingdon, England) (2016), 111(1), 167-75 Detailed reference viewed: 155 (0 UL) |
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