References of "Kuss, Daria"
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See detailIncluding gaming disorder in the ICD-11: The need to do so from a clinical and public health perspective.
Rumpf, Hans-Jurgen; Achab, Sophia; Billieux, Joël UL et al

in Journal of behavioral addictions (2018), 7(3), 556-561

The proposed introduction of gaming disorder (GD) in the 11th revision of the International Classification of Diseases (ICD-11) developed by the World Health Organization (WHO) has led to a lively debate ... [more ▼]

The proposed introduction of gaming disorder (GD) in the 11th revision of the International Classification of Diseases (ICD-11) developed by the World Health Organization (WHO) has led to a lively debate over the past year. Besides the broad support for the decision in the academic press, a recent publication by van Rooij et al. (2018) repeated the criticism raised against the inclusion of GD in ICD-11 by Aarseth et al. (2017). We argue that this group of researchers fails to recognize the clinical and public health considerations, which support the WHO perspective. It is important to recognize a range of biases that may influence this debate; in particular, the gaming industry may wish to diminish its responsibility by claiming that GD is not a public health problem, a position which maybe supported by arguments from scholars based in media psychology, computer games research, communication science, and related disciplines. However, just as with any other disease or disorder in the ICD-11, the decision whether or not to include GD is based on clinical evidence and public health needs. Therefore, we reiterate our conclusion that including GD reflects the essence of the ICD and will facilitate treatment and prevention for those who need it. [less ▲]

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See detailWhere do Gambling and Internet ‘Addictions’ Belong? The Status of ‘Other’ Addictions (volume 2)
Griffiths, Mark; Kuss, Daria; Pontes, Halley et al

in Wolff, K; White, J; Karch, S (Eds.) The SAGE Handbook of Drug and Alcohol Studies: Biological Approaches (2016)

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See detailCan disordered mobile phone use be considered a behavioral addiction? An update on current evidence and a comprehensive model for future research
Billieux, Joël UL; Maurage, Pierre; Lopez-Fernandez, Olatz et al

in Current Addiction Reports (2015), 2(2), 156-162

Despitethemanypositiveoutcomes,excessivemobile phone use is now often associated with potentially harmfuland/ordisturbingbehaviors(e.g.,symptomsofderegulated use, negative impact on various aspects of ... [more ▼]

Despitethemanypositiveoutcomes,excessivemobile phone use is now often associated with potentially harmfuland/ordisturbingbehaviors(e.g.,symptomsofderegulated use, negative impact on various aspects of daily life such as relationship problems, and work intrusion). Problematic mobile phone use (PMPU) has generally been considered as a behavioral addiction that shares many features with more established drug addictions. In light of the most recent data, the current paper reviews the validity of the behavioral addictionmodel whenapplied toPMPU.Onthewhole,itisargued that the evidence supporting PMPU as an addictive behavior is scarce. In particular, it lacks studies that definitively show behavioral and neurobiological similarities between mobile phoneaddictionandothertypesoflegitimateaddictivebehaviors. Given this context, an integrative pathway model is proposed that aims to provide a theoretical framework to guide future research in the field of PMPU. This model highlights that PMPU is a heterogeneous and multi-faceted condition [less ▲]

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See detailThe conceptualization and assessment of problematic mobile phone use
Lopez-Fernandez, Olatz; Kuss, Daria; Griffiths, Mark et al

in Yan, Z. (Ed.) Encyclopedia of Mobile Phone Behavior (Volumes 2) (2015)

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See detailInternet gaming addiction: The case of massively multiplayer online role playing games
Billieux, Joël UL; Deleuze, Jory; Griffiths, Mark et al

in El-Guebaly, N.; Galanter, M.; Carrá, G. (Eds.) The Textbook of Addiction Treatment: International Perspectives (2014)

Internet gaming disorder is one of the main types of Internet-related disorders. Recently, and despite inconsistencies in classification and limited data regarding the etiology of the condition, Internet ... [more ▼]

Internet gaming disorder is one of the main types of Internet-related disorders. Recently, and despite inconsistencies in classification and limited data regarding the etiology of the condition, Internet gaming disorder has been included in Sect. 3 (research appendix) of the DSM-5. The focus of the current chapter was the dysfunctional involvement in a specific type of video game which has some inherent characteristics reinforcing its addictive nature: Massively Multiplayer Online Role-Playing Games (MMORPGs). MMORPGs are indeed one of the most recent and popular types of video games played worldwide, and problematic and uncontrolled involvement in playing MMORPGs is the most frequently reported activity by people seeking help for an Internet-related problem. In this chapter, we first described the specific structural characteristics of MMORPGsthemselves (e.g., permanent world, reinforcement schedule, advancement systems, interface favoring social exchanges) and explained how they can increase their “addictive potential”. Then, the main psychological factors (motives to play, impulsivity traits) were reviewed alongside neurobiological features (e.g., changes in neural circuitry involved in controlled regulation of behavior and reward drive) related to the development and maintenance of MMORPG addiction. The few available studies having tested the efficacy of treatments targeting Internet and video game addictions were also briefly considered. Limitations of existing data are emphasized, and avenues for further research proposed (both at the theoretical and clinical levels). [less ▲]

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