![]() ; ; Bolzani, Luca ![]() in Journal of Advanced Transportation (2022) Detailed reference viewed: 10 (2 UL)![]() Giorgione, Giulio ![]() ![]() Poster (2021, January) The success of carsharing as a new and more sustainable way of travel is moving private car ownership towards a service use model. Competitivity is an essential aspect of this service and ways to increase ... [more ▼] The success of carsharing as a new and more sustainable way of travel is moving private car ownership towards a service use model. Competitivity is an essential aspect of this service and ways to increase profit while offering the most appealing service are still getting explored. Among others, dynamic pricing strategies can be designed to increase profit by attracting more users, selling more rental hours or maximizing fleet utilization. In this paper, we propose an experimental method aimed at developing a model for maximizing service profit. Using agent-based modeling to generate realistic scenarios, we analyze pricing as a function of the potential demand (i.e. number of members) and supply (hours of booking supplied). The process of reaching the maximum profit consists of testing various combinations of pricing - demand and pricing – supply ranges in order to find the price that maximize the profit for every demand and supply level. Once the optimal prices are known, a polynomial fitting and an optimization method are used to generate a function linking all the maximal profit obtaining the advised price to offer for any specific supply levels. Results show how the profit only slightly depends on the variability of the potential demand, while it strongly depends on the amount of supply. It is then shown how it is possible to obtain a linear relation that maximizes the profit in function of the price offered once the supply is known. [less ▲] Detailed reference viewed: 135 (18 UL)![]() Changaival, Boonyarit ![]() ![]() in Proceedings of the Genetic and Evolutionary Computation Conference (2019) Detailed reference viewed: 199 (19 UL)![]() ; ; et al in IEEE Access (2019), 7 Wearable devices have become essential in our daily activities. Due to battery constrains the use of computing, communication, and storage resources is limited. Mobile Cloud Computing (MCC) and the ... [more ▼] Wearable devices have become essential in our daily activities. Due to battery constrains the use of computing, communication, and storage resources is limited. Mobile Cloud Computing (MCC) and the recently emerged Fog Computing (FC) paradigms unleash unprecedented opportunities to augment capabilities of wearables devices. Partitioning mobile applications and offloading computationally heavy tasks for execution to the cloud or edge of the network is the key. Offloading prolongs lifetime of the batteries and allows wearable devices to gain access to the rich and powerful set of computing and storage resources of the cloud/edge. In this paper, we experimentally evaluate and discuss rationale of application partitioning for MCC and FC. To experiment, we develop an Android-based application and benchmark energy and execution time performance of multiple partitioning scenarios. The results unveil architectural trade-offs that exist between the paradigms and devise guidelines for proper power management of service-centric Internet of Things (IoT) applications. [less ▲] Detailed reference viewed: 106 (0 UL)![]() Vitello, Piergiorgio ![]() ![]() ![]() in IEEE Global Communications Conference (GLOBECOM), Abu Dhabi, UAE, 2018 (2018, December) The huge increase of population living in cities calls for a sustainable urban development. Mobile crowdsensing (MCS) leverages participation of active citizens to improve performance of existing sensing ... [more ▼] The huge increase of population living in cities calls for a sustainable urban development. Mobile crowdsensing (MCS) leverages participation of active citizens to improve performance of existing sensing infrastructures. In typical MCS systems, sensing tasks are allocated and reported on individual-basis. In this paper, we investigate on collaboration among users for data delivery as it brings a number of benefits for both users and sensing campaign organizers and leads to better coordination and use of resources. By taking advantage from proximity, users can employ device-to-device (D2D) communications like Wi-Fi Direct that are more energy efficient than 3G/4G technology. In such scenario, once a group is set, one of its member is elected to be the owner and perform data forwarding to the collector. The efficiency of forming groups and electing suitable owners defines the efficiency of the whole collaborative-based system. This paper proposes three policies optimized for MCS that are compliant with current Android implementation of Wi-Fi Direct. The evaluation results, obtained using CrowdSenSim simulator, demonstrate that collaborative-based approaches outperform significantly individual-based approaches. [less ▲] Detailed reference viewed: 277 (22 UL)![]() ; Capponi, Andrea ![]() ![]() in Pervasive and Mobile Computing (2018) Mobile Crowdsensing (MCS) has emerged in the last years and has become one of the most prominent paradigms for urban sensing. The citizens actively participate in the sensing process by contributing data ... [more ▼] Mobile Crowdsensing (MCS) has emerged in the last years and has become one of the most prominent paradigms for urban sensing. The citizens actively participate in the sensing process by contributing data with their mobile devices. To produce data, citizens sustain costs, i.e., the energy consumed for sensing and reporting operations. Hence, devising energy efficient data collection frameworks (DCF) is essential to foster participation. In this work, we investigate from an energy-perspective the performance of different DCFs. Our methodology is as follows: (i) we developed an Android application that implements the DCFs, (ii) we profiled the energy and network performance with a power monitor and Wireshark, (iii) we included the obtained traces into CrowdSenSim simulator for large-scale evaluations in city-wide scenarios such as Luxembourg, Turin and Washington DC. The amount of collected data, energy consumption and fairness are the performance indexes evaluated. The results unveil that DCFs with continuous data reporting are more energy-efficient and fair than DCFs with probabilistic reporting. The latter exhibit high variability of energy consumption, i.e., to produce the same amount of data, the associated energy cost of different users can vary significantly. [less ▲] Detailed reference viewed: 189 (7 UL)![]() ; ; et al in IEEE Access (2017), 5 In mobile crowd-sensing systems, the value of crowd-sensed big data can be increased by incentivizing the users appropriately. Since data acquisition is participatory, crowd-sensing systems face the ... [more ▼] In mobile crowd-sensing systems, the value of crowd-sensed big data can be increased by incentivizing the users appropriately. Since data acquisition is participatory, crowd-sensing systems face the challenge of data trustworthiness and truthfulness assurance in the presence of adversaries whose motivation can be either manipulating sensed data or collaborating unfaithfully with the motivation of maximizing their income. This paper proposes a game theoretic methodology to ensure trustworthiness in user recruitment in mobile crowd-sensing systems. The proposed methodology is a platform-centric framework that consists of three phases: user recruitment, collaborative decision making on trust scores, and badge rewarding. In the proposed framework, users are incentivized by running sub-game perfect equilibrium and gami cation techniques. Through simulations, we showthat approximately 50% and a minimum of 15% improvement can be achieved by the proposed methodology in terms of platform and user utility, respectively, when compared with fully distributed and user-centric trustworthy crowd-sensing. [less ▲] Detailed reference viewed: 128 (5 UL) |
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