References of "Heuser, Svenja 50032148"
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See detail'Being a space mining crew': How participants jointly discover their complementary resources while engaging into a serious game at an interactive tabletop
Arend, Béatrice UL; Sunnen, Patrick UL; Heuser, Svenja UL et al

in L.Gomez Chova, A. Lopez Martinez, I. Candel Torres: Proceedings, International Conference on Education and New Learning Technologies 2020 (2020, July)

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See detailDeveloping an Interactive Tabletop Mediated Activity to Induce Collaboration by Implementing Design Considerations Based on Cooperative Learning Principles
Sunnen, Patrick UL; Arend, Béatrice UL; Heuser, Svenja UL et al

in Stephanidis, Constantine; Antona, Margherita (Eds.) HCI International 2020 - Posters (2020, July)

Constructive collaboration can be a difficult matter. For this reason, we are implementing and studying an interactive-tabletop-mediated activity that aims at inducing collaboration among participants ... [more ▼]

Constructive collaboration can be a difficult matter. For this reason, we are implementing and studying an interactive-tabletop-mediated activity that aims at inducing collaboration among participants. The resulting activity ‘Orbitia’ is designed as a serious game. Participants are asked to act as a space- mining crew, which has to collect minerals with a rover and rely on a camera- drone for reconnaissance, while keeping the rover out of harm and managing limited resources. In this paper we provide an account of how we designed Orbitia’s pedagogical structuring by relying on the Johnsons’ cooperative learning approach whose fundamental concept is “positive interdependence”. More particularly, we show how we worked on resource, role and task inter- dependence to design three collaboration-inducing ‘flagship’ devices: the rover- steering-device (RSD), the item-locating-device (ILD) and the responsibility- activating-device (RAD). [less ▲]

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See detailDesigning different features of an interactive tabletop application to support collaborative problem-solving
Afkari, Hoorieh; Maquil, Valérie; Arend, Béatrice UL et al

Poster (2020)

The design space of tangible and multi-touch tabletop interfaces is complex, and little is known about how the different characteristics of tangible and multi-touch interactive features affect collabora ... [more ▼]

The design space of tangible and multi-touch tabletop interfaces is complex, and little is known about how the different characteristics of tangible and multi-touch interactive features affect collabora- tion strategies. With this work, we report on five different features designed for an interactive tabletop application to support collabo- rative problem-solving. We present the design details and describe preliminary results obtained from a user study with 15 participants. [less ▲]

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See detailReading Aloud in Human-Computer Interaction: How Spatial Distribution of Digital Text Units at an Interactive Tabletop Contributes to the Participants’ Shared Understanding
Heuser, Svenja UL; Arend, Béatrice UL; Sunnen, Patrick UL

in Staphanidis, Constantine; Kurosu, Masaaki; Degen, Helmut (Eds.) et al HCI International 2020 - Late Breaking Papers: Multimodality and Intelligence (2020)

This paper is concerned with how the spatial distribution of written informings in a serious game activity at an interactive tabletop (ITT) induces participants to read aloud interactionally relevant ... [more ▼]

This paper is concerned with how the spatial distribution of written informings in a serious game activity at an interactive tabletop (ITT) induces participants to read aloud interactionally relevant information to each other in the process of co-constructing a shared understanding. Engaging in an unfamiliar game activity, the participants are all equally dependent on written informings from the interface that serve as a game manual and provide crucial information for jointly achieving the game task(s). When it comes to making use of these written informings, we find the participants to read them aloud, making them accountable within the group. Our findings from multimodal video analysis of two reading-aloud cases suggest that the written informing’s directionality and distribution (here, either designed as ‘distributed’ or ‘shared’ among the interface) regulate the participants’ access to information. And that participants who cannot visually access the information they are interested in reading (aloud) co-organize fine-grained joint successive actions build on and actualized by read-aloud utterances. These joint actions allow them to align their orientation and share their understanding of game activity-relevant content. [less ▲]

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See detailDesigning collaborative scenarios on tangible tabletop interfaces - insights from the implementation of paper prototypes in the context of a multidisciplinary design workshop
Sunnen, Patrick UL; Arend, Béatrice UL; Heuser, Svenja UL et al

in Proceedings of the 17th European Conference on Computer-Supported Cooperative Work: The International Venue on Practice-centred Computing and the Design of Cooperation Technologies - Exploratory Papers, Reports of the European Society for Socially Embedded Technologies (2019, June)

Within the context of the research project ORBIT (Overcoming Breakdowns in Teams with Interactive Tabletops), we design and study a joint problem-solving activity at an interactive tabletop, that gives ... [more ▼]

Within the context of the research project ORBIT (Overcoming Breakdowns in Teams with Interactive Tabletops), we design and study a joint problem-solving activity at an interactive tabletop, that gives participants the opportunity to develop their collaboration methods. To gain design insights for the development of a scenario soliciting participants to collaborate, we set up a multidisciplinary design workshop. During the latter, we explored and discussed three different collaborative scenarios, implemented as paper prototypes. In this paper, we report on first results gained from an exploratory analysis of the video data that was recorded in the context of this workshop. [less ▲]

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See detailEthik im Feld: Forschungspraxis in audiovisuellen Studien
Heuser, Svenja UL; Krug, Maximilian

in Forum: Qualitative Sozialforschung (2018), 19(3),

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