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See detail"I am definitely manipulated, even when I am aware of it. It’s ridiculous!" - Dark Patterns from the End-User Perspective
Bongard-Blanchy, Kerstin UL; Rossi, Arianna UL; Rivas, Salvador UL et al

in Proceedings of ACM DIS Conference on Designing Interactive Systems (2021)

Online services pervasively employ manipulative designs (i.e., dark patterns) to influence users to purchase goods and subscriptions, spend more time on-site, or mindlessly accept the harvesting of their ... [more ▼]

Online services pervasively employ manipulative designs (i.e., dark patterns) to influence users to purchase goods and subscriptions, spend more time on-site, or mindlessly accept the harvesting of their personal data. To protect users from the lure of such designs, we asked: are users aware of the presence of dark patterns? If so, are they able to resist them? By surveying 406 individuals, we found that they are generally aware of the influence that manipulative designs can exert on their online behaviour. However, being aware does not equip users with the ability to oppose such influence. We further find that respondents, especially younger ones, often recognise the "darkness" of certain designs, but remain unsure of the actual harm they may suffer. Finally, we discuss a set of interventions (e.g., bright patterns, design frictions, training games, applications to expedite legal enforcement) in the light of our findings. [less ▲]

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See detailDark Patterns: Deception or Simply Bad Design?
Rossi, Arianna UL; Lenzini, Gabriele UL; Koenig, Vincent UL et al

Poster (2019)

Lately, researchers, journalists, and regulators are devoting attention to dark patterns, defined as "design choices that benefit an online service by coercing, steering or deceiving users into making ... [more ▼]

Lately, researchers, journalists, and regulators are devoting attention to dark patterns, defined as "design choices that benefit an online service by coercing, steering or deceiving users into making decisions that, if fully informed and capable of selecting alternatives, they would not make". Those patterns that have the purpose" or the "substantial effect of obscuring, subverting, or impairing user autonomy, decision-making, or choice" have also been qualified as dark. These definitions are dense: they contain concepts like coercion, nudging, and deception that all alone would deserve an entire work to be discussed. [less ▲]

Detailed reference viewed: 280 (28 UL)