References of "Koenig, Vincent 50002114"
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See detailReplicating an International Survey on User Experience: Challenges, Successes and Limitations
Lallemand, Carine UL; Koenig, Vincent UL; Gronier, Guillaume

in ACM SIGCHI 2013 Conference on Human Factors in Computing Systems (2013)

In order to study how the notion of User Experience (UX) evolved over the last few years, an international survey originally conducted in 2008 by Law et al. [1] has been replicated. Its main goal was to ... [more ▼]

In order to study how the notion of User Experience (UX) evolved over the last few years, an international survey originally conducted in 2008 by Law et al. [1] has been replicated. Its main goal was to get some insights on the points of view from practitioners on the notion of UX. After having slightly adapted the initial (English) survey and having translated it into French and German, more than 758 valid answers have been collected from all over the world. This experience report aims at illustrating some of the challenges involved in the replication of such a study as well as successes and limitations. [less ▲]

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See detailL’expérience utilisateur : un concept sans consensus? Enquête sur le point de vue des professionnels
Lallemand, Carine UL; Gronier, Guillaume; Koenig, Vincent UL

in van de Leemput, Cécile; Chauvin, Christine; Hellemans, Catherine (Eds.) Activités humaines, Technologies et Bien-être (2013)

Depuis une dizaine d’années, le concept d’expérience utilisateur (UX) se répand dans le domaine des Interactions Homme-Machine (IHM). Centré sur l’utilisateur et son expérience subjective vécue de ... [more ▼]

Depuis une dizaine d’années, le concept d’expérience utilisateur (UX) se répand dans le domaine des Interactions Homme-Machine (IHM). Centré sur l’utilisateur et son expérience subjective vécue de l’interaction avec un système interactif, l’UX s’intéresse, entre autres, aux aspects émotionnels, hédoniques ou encore esthétiques composant l’interaction. Cependant, bien que déjà très utilisé par les professionnels, ce concept souffre notamment d’un manque de recherche empirique. De plus, de nombreuses définitions et perspectives sur l’UX cohabitent sans donner lieu à un consensus scientifique clair. Or, pour progresser dans ce champ de recherche, l’enseigner, ou pour communiquer sur celui-ci, il est nécessaire de mieux le comprendre et le délimiter. Une enquête par questionnaire (adaptée de Law et al., 2009) réalisée sur 758 professionnels et chercheurs de plus de 35 nationalités permet de mieux comprendre comment ce concept est compris et utilisé à travers le monde. Les résultats montrent des divergences entre les profils des participants. [less ▲]

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See detailSocio-Technical Study On the Effect of Trust and Context when Choosing WiFi Names
Ferreira, Ana UL; Huynen, Jean-Louis UL; Koenig, Vincent UL et al

in Lecture Notes in Computer Science (2013), 8203

We study trust and context as factors influencing how people choose wireless network names. Our approach imagines the mindset of a hypothetical attacker whose goal is to ensnare unsuspecting victims into ... [more ▼]

We study trust and context as factors influencing how people choose wireless network names. Our approach imagines the mindset of a hypothetical attacker whose goal is to ensnare unsuspecting victims into accessing dishonest WiFi access points. For this purpose, we conducted an online survey. We used two separate forms. The first form asked a random group of participants to rate a list of wireless names according to their preferences (some real and others purposely made-up) and afterwards with implied trust in mind. The second form was designed to assess the effect of context and it asked a different set of respondents to rate the same list of wireless names in relation to four different contexts. Our results provide some evidence confirming the idea that trust and context can be exploited by an attacker by purposely, or strategically, naming WiFi access points with reference to trust or within certain contexts. We suggest, in certain cases, possible defence strategies. [less ▲]

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See detailGaming concepts and incentives to change driver behaviour
McCall, Roderick UL; Koenig, Vincent UL

in The 11th Annual Mediterranean Ad-Hoc Networking Workshop (2012)

In this paper we present a novel concept that deals specifically with changing driver behaviour in order to reduce traffic congestion. The project I-GEAR (incentives and gaming environments for automobile ... [more ▼]

In this paper we present a novel concept that deals specifically with changing driver behaviour in order to reduce traffic congestion. The project I-GEAR (incentives and gaming environments for automobile routing) aims to understand the motivations that drivers have while undertaking the daily commute and then to provide them with a range of incentives to change their behaviour. A key focus within the project is on ways in which the problem could potentially be solved without recourse to an expensive infrastructure project. Our solution to this problem was to move the problem of traffic management onto everyday mobile devices. In the following paper we outline the background to the problem, concepts relating to pervasive gaming, existing explorations of incentives and gaming approaches as well as our basic concept and project methodology. [less ▲]

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See detailReducing congestion through persuasive gaming
McCall, Roderick UL; Kracheel, Martin UL; Koenig, Vincent UL

Scientific Conference (2012)

In this paper we provide an overview of the I-GEAR (incentives and gaming environments for automobile routing) project that is intended to reduce traffic congestion in Luxembourg through the use of ... [more ▼]

In this paper we provide an overview of the I-GEAR (incentives and gaming environments for automobile routing) project that is intended to reduce traffic congestion in Luxembourg through the use of persuasive gaming. In order to illustrate some of the issues involved we also present an outline concept of a live game in which we propose to encourage the workshop participants to take part. If a sufficient number of workshop participants take part, this real life game could even be used as a small scale study within the project. [less ▲]

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See detailPervasive Gaming as a Potential Solution to Traffic Congestion: New Challenges Regarding Ethics, Privacy and Trust
Koenig, Vincent UL; Boehm, Franziska UL; McCall, Roderick UL

in Entertainment Computing - ICEC 2012 (2012)

The following paper presents a review of the ethical, privacy and trust aspects relating to pervasive gaming in particular within the domain of traffic congestion. The paper deals explicitly with the ... [more ▼]

The following paper presents a review of the ethical, privacy and trust aspects relating to pervasive gaming in particular within the domain of traffic congestion. The paper deals explicitly with the challenges involved that fall between the gaps standard ethical practice and scientific research when studies comprise of those in the lab (where collection and use is heavily controlled) and those which take place in the wild where there is the requirement to share data possibly with external parties. Also where the nature of such work is at the borders of the concept of traditional study and a commercial running prototype. [less ▲]

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See detailTowards a Simple City Driving Simulator Based on Speed Dreams and OSM
Avanesov, Tigran UL; Louveton, Nicolas UL; McCall, Roderick UL et al

in Adjunct Proceedings of 4th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (2012), 2

This paper presents an architecture and partially built simulation platform which is designed to offer a flexible open ended approach for conducting laboratory experiments. The emphasis is on supporting ... [more ▼]

This paper presents an architecture and partially built simulation platform which is designed to offer a flexible open ended approach for conducting laboratory experiments. The emphasis is on supporting multiple drivers and the ability to swap in and out different software components and devices. [less ▲]

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See detailHuman scoring in CBA
Doublet, Sophie UL; Koenig, Vincent UL; Busana, Gilbert UL et al

Scientific Conference (2012)

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See detailUsing Gamification and Metaphor to Design a Mobility Platform for Commuters
McCall, Roderick UL; Koenig, Vincent UL; Kracheel, Martin UL

in International Journal of Mobile Human Computer Interaction (2012)

In this paper the authors explain the use of gamification as a way to optimize mobility patterns within a heav- ily congested European City. They explore this from two perspectives, first by outlining a ... [more ▼]

In this paper the authors explain the use of gamification as a way to optimize mobility patterns within a heav- ily congested European City. They explore this from two perspectives, first by outlining a gaming concept and secondly by explaining how the use of a mobility game that took place in two locations can be used to explore incentives and design issues. [less ▲]

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See detailWhen complexity meets ease of use - How to design your own adapted user interface
Koenig, Vincent UL; Battisti, Sophie UL

Scientific Conference (2011, September)

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See detailUsability meets assessment: Equal chances in education
Weinerth, Katja UL; Koenig, Vincent UL

in World Usability Day 2011 (2011)

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See detailA web-based quality control system for assessment processes
Busana, Gilbert UL; Koenig, Vincent UL; Martin, Romain UL et al

in International Journal of Psychology (2008), 43

Detailed reference viewed: 45 (1 UL)
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See detailLa gestion des informations et des savoirs en entreprise: usage et utilisabilité d'un portail Internet
Koenig, Vincent UL; van de Leemput, Cécile

in Balikdjian, Alexandra; Salengros, Pierre; Lemoine, Claude (Eds.) et al Analyse du travail, technologie et psychologie de la consommation (2008)

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See detailEmpowering the practitioners in their daily educational work: development and use of the AcReDi e-Library
Langers; Meyers, Christian UL; Koenig, Vincent UL

in International Journal of Psychology (2008), 3

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See detailContexte organisationnel et évaluation de l’utilisabilité d’un site portail : Influence des logiques organisationnelles sur la structure du système d’information
Faurie, Isabelle; Amiel, Alban; Van De Leemput, Cécile et al

in Zouinar, Moustafa; Vallery, Gérard; Leport, Marie-Christine (Eds.) Ergonomie des produits et des services (2007)

L’étude se centre sur le processus de reconception de sites web et sur la spécificité des sites à mission de service public. L’intervention ergonomique présentée correspond en effet à une demande de ... [more ▼]

L’étude se centre sur le processus de reconception de sites web et sur la spécificité des sites à mission de service public. L’intervention ergonomique présentée correspond en effet à une demande de restructuration du portail Internet d’un service administratif. Des entretiens et des tests d’utilisabilité effectués auprès des différents publics cibles ont permis de mettre en évidence : d’une part, l’incidence des facteurs organisationnels sur les " défauts " d’utilisabilité du site, notamment sur sa cohérence interne ; d’autre part, l’existence de décalages importants entre les représentations que les concepteurs ont des besoins des utilisateurs et les besoins réels de ces derniers. La discussion porte sur les implications théoriques et pratiques de tels résultats dans la gestion du processus de reconception d’un portail web et aboutit à la définition de préconisations. [less ▲]

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See detailLa méthodologie du card-sorting dans l’accompagnement d’un processus de restructuration de sites web
van de Leemput, Cécile; Koenig, Vincent UL; Alban, Amiel et al

in Zouinar, Moustafa; Vallery, Gérard; Leport, Marie-Christine (Eds.) Ergonomie des produits et des services (2007)

La méthodologie du card-sorting a été utilisée dans le cadre d’un processus de restructuration de multiples sites Internet et Intranet d’une grande entreprise en vue d’élaborer un portail unique. Cette ... [more ▼]

La méthodologie du card-sorting a été utilisée dans le cadre d’un processus de restructuration de multiples sites Internet et Intranet d’une grande entreprise en vue d’élaborer un portail unique. Cette méthodologie offre la possibilité d’investiguer la structure des informations indépendamment des comportements de navigation. La complémentarité des approches des tests d’utilisabilité et du card-sorting permet de se distancier, lors de la phase du card sorting, des difficultés d’utilisabilité liées à l’interface qui est présentée à l’utilisateur pour se focaliser sur des problèmes structurels sous-jacents. L’analyse structurelle des résultats permet d’appréhender les représentations mentales et les catégorisations cognitives qu’effectuent les utilisateurs lorsqu’ils sont eux-mêmes amenés à structurer l’interface. [less ▲]

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See detailTour d'horizon sur l'utilisabilité - U-Lab et autres outils d'évaluation
Koenig, Vincent UL

Conference given outside the academic context (2006)

Detailed reference viewed: 30 (3 UL)