References of "Baillie, Lynne"
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See detailWhat's Around the Corner? Enhancing Driver Awareness in Autonomous Vehicles via In-Vehicle Spatial Auditory Displays
Beattie, David; Baillie, Lynne; Halvey, Martin et al

in Proceedings of NordiCHI '14, October 26 - 30 2014, Helsinki, Finland (2014, October 26)

There is currently a distinct lack of design consideration associated with autonomous vehicles and their impact on human factors. Research has yet to consider fully the impact felt by the driver when he ... [more ▼]

There is currently a distinct lack of design consideration associated with autonomous vehicles and their impact on human factors. Research has yet to consider fully the impact felt by the driver when he/she is no longer in control of the vehicle [12]. We propose that spatialised auditory feedback could be used to enhance driver awareness to the intended actions of autonomous vehicles. We hypothesise that this feedback will provide drivers with an enhanced sense of control. This paper presents a driving simulator study where 5 separate auditory feedback methods are compared during both autonomous and manual driving scenarios. We found that our spatialised auditory presentation method alerted drivers to the intended actions of autonomous vehicles much more than all other methodsand they felt significantly more in control during scenarios containing sound vs. no sound. Finally, that overall workload in autonomous vehicle scenarios was lower compared to manual vehicle scenarios. [less ▲]

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See detailWorkshop on: Exploring the Challenges of Ethics, Privacy and Trust in Serious Gaming
McCall, Roderick UL; Baillie, Lynne; Boehm, Franziska UL et al

in International Conference on Entertainment Computing (2012)

The workshop will explore the core challenges associated with the increasing use of serious gaming in particular those systems that seek to persuade users to alter their behavior. The workshop will focus ... [more ▼]

The workshop will explore the core challenges associated with the increasing use of serious gaming in particular those systems that seek to persuade users to alter their behavior. The workshop will focus on three main areas: data privacy, trustworthiness and usability. The workshop particularly welcomes submissions from people who seek to bridge the divide between these topics. [less ▲]

Detailed reference viewed: 146 (4 UL)