Reference : Game-Theoretic Foundations for Norms
Scientific congresses, symposiums and conference proceedings : Paper published in a book
Engineering, computing & technology : Computer science
http://hdl.handle.net/10993/25321
Game-Theoretic Foundations for Norms
English
Boella, Guido [> >]
van der Torre, Leon mailto [University of Luxembourg > Faculty of Science, Technology and Communication (FSTC) > Computer Science and Communications Research Unit (CSC) >]
2006
Procs. of Artificial Intelligence Studies
3(26)
39–51
Yes
Procs. of Artificial Intelligence Studies
2006
[en] game-theoretic foundations
[en] In this paper we study game-theoretic foundations for norms. We assume that
a norm is a mechanism to obtain desired multi-agent system behavior, and must
therefore under normal or typical circumstances be fulfilled by a range of agent
types, such as norm internalizing agents, respectful agents fulfilling norms if pos-
sible, and selfish agents obeying norms only due to the associated sanctions.
Researchers ; Professionals ; Students ; General public ; Others
http://hdl.handle.net/10993/25321
3(26)
26

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