Reference : Introducing Conviviality as a New Paradigm for Interactions among IT Objects
Scientific congresses, symposiums and conference proceedings : Paper published in a journal
Engineering, computing & technology : Computer science
http://hdl.handle.net/10993/2272
Introducing Conviviality as a New Paradigm for Interactions among IT Objects
English
Moawad, Assaad mailto [University of Luxembourg > Interdisciplinary Centre for Security, Reliability and Trust (SNT) > >]
Efthymiou, Vasileios mailto [University of Luxembourg > Interdisciplinary Centre for Security, Reliability and Trust (SNT) > >]
Caire, Patrice mailto [University of Luxembourg > Interdisciplinary Centre for Security, Reliability and Trust (SNT) > >]
Nain, Grégory mailto [University of Luxembourg > Interdisciplinary Centre for Security, Reliability and Trust (SNT) > >]
Le Traon, Yves mailto [University of Luxembourg > Faculty of Science, Technology and Communication (FSTC) > Computer Science and Communications Research Unit (CSC) >]
Aug-2012
Proceedings of the Workshop on AI Problems and Approaches for Intelligent Environments
CEUR-WS.org
907
3-8
Yes
No
International
1613-0073
European Conference on Artificial Intelligence (AI@IE)
August 2012
Montpellier
France
[en] Conviviality Measure ; Ambient Intelligence ; Internet of Things
[en] The Internet of Things allows people and objects to seamlessly interact, crossing the bridge between real and virtual worlds. Newly created spaces are heterogeneous; social relations naturally extend to smart objects. Conviviality has recently been introduced as a social science concept for ambient intelligent systems to highlight soft qualitative requirements like user friendliness of systems. Roughly, more opportunities to work with other people increase the conviviality. In this paper, we first propose the conviviality concept as a new interaction paradigm for social exchanges between humans and Information Technology (IT) objects, and extend it to IT objects among themselves. Second, we introduce a hierarchy for IT objects social interactions, from low-level one-way interactions to high-level complex interactions. Then, we propose a mapping of our hierarchy levels into dependence networks-based conviviality classes. In particular, low levels without cooperation among objects are mapped to lower conviviality classes, and high levels with complex cooperative IT objects are mapped to higher conviviality classes. Finally, we introduce new conviviality measures for the Internet of Things, and an iterative process to facilitate cooperation among IT objects, thereby the conviviality of the system. We use a smart home as a running example.
University of Luxembourg > Interdisciplinary Center for Security Reliability and Trust (SnT)
Fond National de la Recherche Luxembourg
http://hdl.handle.net/10993/2272
http://ceur-ws.org/Vol-907/

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