References of "Guido, Daniele 50022835"
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See detailTowards place-based exploration of Instagram: Using co-design to develop an interdisciplinary geovisualization prototype
Jones, Catherine UL; Guido, Daniele UL; Severo, Marta

in Journal of Spatial Information Science (2018), 17(Winter),

An abundance of geographic information is hidden within texts and multimedia objects that has the potential to enrich our knowledge about the relationship between people and places. One such example is ... [more ▼]

An abundance of geographic information is hidden within texts and multimedia objects that has the potential to enrich our knowledge about the relationship between people and places. One such example is the geographic information embedded within user-generated content collected and curated by the social media giants. Such geographic data can be encoded either explicitly as geotags or implicitly as geographical references expressed as texts that comprise part of a title or image caption. To use such data for knowledge building there is a need for new mapping interfaces. These interfaces should support both data integration and visualization, and geographical exploration with openended discovery. Based on a user scenario on the Via Francigena (a significant European cultural route), we set out to adapt an existing humanities interface to support social and spatial exploration of how the route is perceived. Our dataset was derived from Instagram. We adopted a thinking by doing approach to co-design an interdisciplinary prototype and discuss the six stages of activity, beginning with the definition of the use case and ending in experimentation with a working technology prototype. Through reflection on the process of tool modification and an in-depth exploration of the data encoding, we were better able to understand the strengths and limitations of the data, the tool, and the underlying workflows. This in-depth knowledge helped us to define a set of requirements for tools and data that will serve as a valuable contribution for those engaged in the design of deep mapping interfaces for place-based research [less ▲]

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See detailTEI Transviewer
Armaselu, Florentina UL; Reis, Frederic UL; Jones, Catherine UL et al

Software (2018)

TEI Transviewer is an interface intended to the exploration of primary and secondary sources, at the document level, in historical or other types of digital editions involving the representation of ... [more ▼]

TEI Transviewer is an interface intended to the exploration of primary and secondary sources, at the document level, in historical or other types of digital editions involving the representation of original material. Its name comes from the combination of the terms transformation and viewing, supposing the transformation of documents in XML-TEI format (directly in the browser or by means of a server/dedicated editor) so that they can be viewed in the browser. [less ▲]

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See detailSocio-spatial visualisations of cultural routes: Exploring collective memory on Instagram
Jones, Catherine UL; Guido, Daniele UL; Severo, Marta

in Netcom (2018)

Cultural routes, defined as routes of historical importance that geographically represent the shared and living cultural heritage of different countries, have recently gained attention both as tourist ... [more ▼]

Cultural routes, defined as routes of historical importance that geographically represent the shared and living cultural heritage of different countries, have recently gained attention both as tourist destinations and as social repositories of collective local memories. In this paper we argue that the recent development of digital humanities can open interesting new perspectives for the empirical exploration of these routes as cultural objects. Indeed, the availability of new digital traces generated by human activities and social media combined with tools that facilitate the exploration of such traces allow researchers to create new types of fieldwork online. In this paper, we present a case study focused on the Via Francigena cultural route. We added a geographical component to a graph analysis tool called histograph, making it possible to explore and analyse a corpus of more than 8,000 Instagram pictures. We investigate the potential of the prototype to uncover socio-spatial relations related to the itinerary and to hypothesise about the collective memories that the route conveys in this corpus. [less ▲]

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See detailDynamic qualitative filtering for linked (geo)visualisations: a prototype for exploring the collective memory of Instagram posts
Jones, Catherine UL; Guido, Daniele UL; Severo, Marta

Scientific Conference (2017, April 20)

This paper describes a prototype geo extension to an open source graph-based tool designed for analysing co-occurrence in large multimedia collections of historical resources. Employing an ... [more ▼]

This paper describes a prototype geo extension to an open source graph-based tool designed for analysing co-occurrence in large multimedia collections of historical resources. Employing an interdisciplinary approach, combining tools and practices from humanities and geography, we explore how it can be extended to facilitate both social and spatial enquiry. For the prototype development we use Instagram resources that reference the Via Francigena – a significant cultural route connecting Canterbury, UK and Rome, Italy. The resulting tool facilitates dynamic qualitative filtering and multilevel views to explore the social-spatial collective memory of this cultural route [less ▲]

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See detailReflections on reading history from a distance
Kemman, Max UL; Hill, Mark; Nulty, John et al

Scientific Conference (2017)

Detailed reference viewed: 29 (6 UL)
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See detailBoard Game Prototyping to Co-Design a Better Location-Based Digital Game
Jones, Catherine UL; Liapis; Lykourentzou, Ioanna et al

in Abstract book of the 2017 CHI Conference Extended Abstracts on Human Factors in Computing Systems - CHI EA '17 (2017)

In this case study we describe the iterative process of paper prototyping, using a board game, to co-design a location-based mobile application. The end goal of the application is to motivate reflection ... [more ▼]

In this case study we describe the iterative process of paper prototyping, using a board game, to co-design a location-based mobile application. The end goal of the application is to motivate reflection on historical topics about migration. The board game serves to capture the core concerns of this application by simulating movement through the city. Three play tests highlighted the users' interest and issues with the historical content, the way this content is represented, and the players' responses to the interactions and motivating mechanisms of the application. Results show that the board game helped capture important design preferences and problems, ensuring the improvement of our scenario. This feedback can help reduce development effort and implement a future technology prototype closer to the needs of our end users. [less ▲]

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See detailA new reading of primary sources via the digital analysis of social networks. ‘The Werner Committee and the debates on European economic and monetary integration’
Danescu, Elena UL; Heimbach, Henriette; During, Marten UL et al

Scientific Conference (2016, June 10)

This pilot project was carried out in connection with the CVCE’s strategy of combining humanities and social sciences research with digital tools and publishing the results via its digital research ... [more ▼]

This pilot project was carried out in connection with the CVCE’s strategy of combining humanities and social sciences research with digital tools and publishing the results via its digital research infrastructure on European integration, CVCE.eu. Methods borrowed from social network analysis and qualitative data analysis were applied to a specific section of the digital publication on the 1970 Werner Report, a publication which was compiled on the basis of the ‘traditional’ exploration and interpretation of a vast number of previously unpublished primary sources. 2 The aim of the analysis was to summarise and visualise the negotiations within the Werner Committee so as to shed new light on the historical facts. By using this innovative technique we were able to demonstrate links, affinities and oppositions among the members of the committee, identify the influence of individual Member States in the ongoing dispute between ‘economists’ and ‘monetarists’ which characterised the debates on EMU, and highlight contributions to the political consensus on the Werner Report. [less ▲]

Detailed reference viewed: 54 (6 UL)